The Island - Fixes and Tweaks

⭐ ⭐ (234 endorsements) 📥 8,942 downloads 📌 v2.0 📅 12/11/2021
🟡 Updated this year

By Glanzer · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/24/2025 📅 Created: 12/11/2021
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #99 of 206 Patches mods in this game by downloads

📋 About This Mod

This mod fixes some issues for The Island and makes a few immersive changes. The plugin is flagged as an ESL. Be sure to endorse the original mod!

  • []Fixed lighthouse not working. You can now light the lighthouse and get rewarded for it.

    []Fixed floating trees (thanks to rbartmoss for reporting these)

    []Fixed terrain gaps (thanks to rbartmoss for reporting one of these)

    []Fixed boat collision

    []Fixed dark face bugs (13 characters fixed)

    []Fixed improper ownership of some exterior clutter.

    []Added an option at the Dawnstar boat to stay in Skyrim. Previously you couldn't exit the options and had to choose to go to The Island immediately.

    []Fixed some typos.

    NOTE: You should CLEAN the original plugin (TheIsland.esp) because it has some ITMs. In addition, the following records can be removed from the original plugin because they overwrite vanilla records and aren't really necessary (thanks to popcorn71 for reporting these; in the future I may include the original plugin with these changes since the author has given me permissions):
    • []Worldspace \ 00016D71 <MarkarthWorld>

      []Weapon \ 00013993 <DwarvenWarAxe>

    • Activator \ 0009727E <WaterPuddle>

      ARMOR AND WEAPONS: I changed all dwemer (dwarven) armor and weapons to hide and iron equivalents. This keeps the player from finding high level loot and becoming overpowered. The Island is meant to be a starting adventure (hence the Alternate Start option). Note that I only changed vanilla items--I did not touch any mod added items except one item which was particularly overpowered; I just reduced its damage, that's all. In addition, I added a low level weapon and shield near the beginning of the game so that users of scarcity mods would have something to begin with.

      CREATURE DIFFICULTY: I changed several of the beginning creatures from moderate to easy, otherwise you can get killed too easily since you have no armor and only a simple weapon starting out. Also, for players with added survival mods like Wounds you can get badly injured and have little chance of surviving your first encounters.

      DAWNSTAR SHIP: If you are in Skyrim and take the ship from Dawnstar to get to The Island, AND if you choose the "shipwreck" option, it will now be treated the same as if you used the Alternate Life beginning option. That is, YOU WILL LOSE ALL YOUR WEAPONS, ARMOR, GOLD, AND GEMS in the shipwreck. That means you start the adventure in "survival" mode. If you don't like that, then stow your stuff in a safe container in Skyrim before taking the ship, or just don't choose the shi

🤖 AI-enhanced — based on mod data

This patch for The Island fixes numerous bugs including a non-working lighthouse, floating trees, terrain gaps, boat collision, dark face bugs, and improper ownership of clutter. It also rebalances dwemer gear to lower-tier equivalents and reduces early creature difficulty to keep the adventure balanced for starting players. The plugin is ESL-flagged and requires cleaning the original mod.

✨ Key Features

Fixes the lighthouse so it can be lit with a reward
Fixes floating trees, terrain gaps, boat collision, and dark face bugs on 13 characters
Adds an option at the Dawnstar boat to stay in Skyrim instead of forcing travel
Rebalances all dwemer armor and weapons to hide and iron equivalents
Adds a low-level weapon and shield near the start for scarcity mod users
Reduces difficulty of several beginning creatures

📊 Pros & Cons

✅ Pros

  • Community-trusted with 234 endorsements and nearly 9k downloads
  • Fixes a bunch of annoying bugs like floating trees and dark faces
  • Smart rebalance stops you from getting overpowered early

⚠️ Cons

  • Requires you to manually clean the original plugin to avoid ITMs
  • Changes dwemer gear to lower-tier, which might not suit everyone
  • Compatibility risk with other mods that alter the same records
🎯 Is This For You?
For players who love The Island but want a smoother, more balanced experience. If you're tired of bugs and want a fair start without overpowered loot, this is for you. Skip if you prefer keeping dwemer gear as-is or don't want to bother with cleaning plugins.
📦 Install:Medium· 10-15 minutes

💡 Beginner Tips

  • Clean TheIsland.esp with xEdit to remove ITMs before installing this patch
  • Use a mod manager like MO2 to keep load order tidy and ensure the patch loads after the original
  • If you use scarcity mods, grab the added low-level weapon early to avoid being weaponless

📊 Mod Details

Game
Skyrim Mods
Author
Glanzer
Version
2.0
Downloads
8,942
Endorsements
234
Category
Patches
Created
12/11/2021
Updated
12/24/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

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