Static Swaps Variety - Fishing Poles
⚪ Last updated 2024⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.0% endorsement rate
- 🏆 #76 of 214 Models and Textures mods in this game by downloads
📋 About This Mod
Part 1 in a series of mini-mods I have planned to add a little variety to the world and hopefully help it feel more alive. "Small changes to make a big difference" is my goal with little subtle details.
In the vanilla game, there is only 1 model for the FishingPoleCollection, so if it gets used a few times in an area, you quickly notice just how repetitive it can be. To combat this, I made 3 additional models for the base game, and 1 for use with the Fishing Creation Club content. Now, we can have a little variety in those decorations!
Using the fantastic Base Object Swapper, this mod adds in a few more varieties of the FishingPoleCollection static item. The provided _SWAP.ini file swaps the existing model with my new models. The models I made are also available standalone as a Modders Resource, here.
This also includes an adjusted mesh for the vanilla FishingPoleCollection to tone down the collision mesh. The original collision was, in my opinion, just terrible. My version trims it right down to only apply collision to the base itself. If you don't like my change, you can always just delete or disable the mesh I've included in "meshes\clutter\common\fishingpolecollection01.nif"
Below is some information on how you can adjust settings yourself if desired.
In the _SWAP.ini file, you'll notice:
"chanceR(70)" which is is the percentage chance of a swap occurring. It can be set to any percentage you want and is currently set to 70%, leaving a 30% chance that no swap will occur.
The "chanceR" sections have an "R" at the end which causes the swaps to happen anytime the game is loaded. Alternatively, you can change the "R" to an "S" to make the swaps be persistent throughout an entire save. I prefer the "chanceR" myself as it somewhat simulates that people are actually using the fishing poles and things get moved around when you aren't there. Thus, the world feels a little more alive.
Any lines can be completely disabled by either deleting it, or just setting a ";" before it. I would say to just set the ";" so you can always enable it later if you so choose. You'll notice that the optional line about the Creation Club swap is off by default. Simply delete the ";" at the beginning to enable it.
NOTE This requires the Fishing content from the Creation Club in order to function. If you enable this line and do not have the Fishing content, the fishing poles with be purple because it requires the textures provided by the Fishing content.
The Creation Club swap is also using "chanceR(10)", making it much more rare to show up amongst the regular swaps. Just makes it feel a little more special when you do actually come across them.
Compatibility:
Should be compatible with jus
Static Swaps Variety - Fishing Poles is a small cosmetic mod for Skyrim that adds visual variety to the static FishingPoleCollection items scattered across the world. It uses Base Object Swapper to distribute the new variants, making fishing poles look less repetitive. With 154 endorsements and 16,186 downloads, it's a modestly popular mod for players seeking subtle environmental improvements.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 154 endorsements and over 16k downloads.
- Lightweight and purely cosmetic—no gameplay changes to worry about.
- Uses Base Object Swapper, so it's compatible with other mods that use the same framework.
⚠️ Cons
- Only affects static fishing poles—if you don't notice them, you won't see the difference.
- Requires Base Object Swapper, which is an extra dependency you need to install.
- Potential conflicts with other mods that alter the same static items, though BOS helps mitigate this.
For Skyrim players who appreciate environmental detail and want to reduce visual repetition in the world. If you're a modder or a completionist who notices static props, this is a nice touch. Skip if you're looking for gameplay changes or don't care about fishing pole aesthetics.
💡 Beginner Tips
- Make sure you have Base Object Swapper installed and enabled, as this mod won't work without it.
- Load order matters: place this mod after other mods that modify the same static items to ensure its changes take effect.
- If you're using a mod manager, use the preview feature to see the new fishing pole variants before installing.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Suinier
- Version
- 1.0
- Downloads
- 16,186
- Endorsements
- 154
- Category
- Models and Textures
- Created
- 8/1/2023
- Updated
- 2/23/2024
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