Starting Spell Choice
⚪ Last updated 2016⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #30 of 49 Magic - Spells & Enchantments mods in this game by downloads
📋 About This Mod
Short description: Removes the Healing & Flames spells from the player, as well as any race specific spells. And then allows the player to choose one novice spell (or none) from each Magic school. The player will be given 5 Scrolls, which when cast will let the player choose their starting spells. Alteration:
- []Candlelight []Oakflesh []Nothing
- []Summon Familiar []Raise Zombie []Summon Bound Sword []Nothing
- []Flames []Frostbite []Sparks []Nothing
- []Clairvoyance []Courage []Fury []Nothing
- []Healing []Lesser Ward []Nothing
Starting Spell Choice lets Skyrim players pick their starting spells instead of being locked into the default set. It's a simple quality-of-life tweak for those who want a custom early-game loadout, with 2,267 endorsements and 64,044 downloads, last updated in 2016.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 2,267 endorsements and 64k downloads.
- Gives you control over your starting spells from the get-go.
- Lightweight and does exactly what it says.
⚠️ Cons
- Last updated in 2016, so it may have compatibility issues with newer Skyrim versions or mods.
- No mention of compatibility with popular magic overhauls like Ordinator or Apocalypse.
- Limited scope—if you want more than starting spell selection, this won't help.
For Skyrim players who hate the default spell loadout and want to start with a specific build in mind. Also great for roleplayers who want their character to have a particular magical background. Skip if you're looking for new spells or gameplay overhauls—this is purely a starting tweak.
💡 Beginner Tips
- Make sure to load this mod early in your load order to avoid conflicts with other mods that alter starting spells.
- If you use a mod manager, use the preview feature to see which spells you'll get before you start a new game.
- This mod works best with a fresh playthrough—it won't change your current character's spells.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- AliTheLord
- Version
- 3.2
- Downloads
- 64,044
- Endorsements
- 2,267
- Category
- Magic - Spells & Enchantments
- Created
- 11/7/2016
- Updated
- 11/7/2016
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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