Spell Research - Convenience and Sitting Animations Add-on

⭐ ⭐⭐ (1,102 endorsements) 📥 122,439 downloads 📌 v2.1 📅 9/12/2019
🟠 Updated over a year ago

By Voeille · Magic - Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/4/2025 📅 Created: 9/12/2019
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Spell Research Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #5 of 18 Magic - Gameplay mods in this game by downloads

📋 About This Mod

Overview

Spell Research is one of my favourite mods. It adds so much to magic gameplay that it feels like a DLC, and I think it’s a must-have for any mage playthrough. However, there were a few details I thought could be improved, so I made this patch. The changes include the following:

[] The screen now fades to black when time passes during scholarly activities (just like while sleeping) — for more immersion. If you don’t like that change, you can download an override that removes it made by DiscipleDarkfriend here.

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[] Messages/notifications are said in first person instead of second.

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[] The alembic gives alchemy experience (when refining solutions, creating elixirs etc.) — with this it feels more meaningful to advance alchemy than create countless poisons never to be used.

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[] The refining recipes now have a ‘30 to 10’ and a '300 to 100' version if you have enough material — it was easy to end up with hundreds of solutions after dissolving a lot of ingredients, and it took forever to refine them with the default ‘3 to 1’ recipes. It’s much faster when you can refine more at once.

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[] ‘Degrade’ recipes for solutions (‘1 to 2’) are now only visible if you have the “Herbalist’s Guide to Skyrim” book in your inventory — I never needed them, and they just tend to get in the way while refining. I didn’t want to completely remove them, so adding an extra requirement for them to show up seemed to be the best way to deal with them.

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[] The weight for theses and rolls of paper is reduced — it didn’t make sense that a single roll was a heavy as a full book with a leather cover. So now a single roll weighs 0. 1 (it was 1 vanilla), and the theses weigh depending on how much paper was used to write them (0. 1-0. 5).

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[] I added a novice alteration spell that transforms a ruined/burned book into 2 rolls of paper. While this is not absolutely necessary given that you can use those books directly for writing, it’s complementary to my weight changes — every book weighs 2, and there are a lot of them in some dungeons, which makes it really easy to reach carrying capacity. If you transform them into rolls, it’ll be 10x less weight to carry. The spell is obtainable via research only.

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[*] You can fully recover from mental exhaustion if you sleep for 8h or more — I have seen a lot of people complaining about mental exhaustion and wanting it to be gone, but I personally think it makes sense that it’s included — the real problem with it was how long it took to recover. Often even 12 hours weren’t enough, and that didn’t really work well with a needs mod. If you don’t like the default value of 8, you can change it by typing into the console set _SR_GlobalExhaustionRecoverySleptHours

🤖 AI-enhanced — based on mod data

This add-on enhances the Spell Research mod with quality-of-life improvements: refined recipes for large solution batches, easier mental exhaustion management, and a method to convert ruined books into paper. It also includes sitting animations. Ideal for players who use Spell Research and want smoother crafting and recovery.

✨ Key Features

Refines recipes for large amounts of solutions
Adds an easier way to deal with mental exhaustion
Provides a way to transform ruined books to paper
Includes sitting animations

📊 Pros & Cons

✅ Pros

  • Community favorite with 1,102 endorsements and 122k downloads
  • Streamlines tedious parts of Spell Research, like bulk crafting and exhaustion recovery
  • Adds a practical use for ruined books, turning them into paper

⚠️ Cons

  • Requires the base Spell Research mod, so it's not standalone
  • Sitting animations might conflict with other animation mods
  • Compatibility with future Spell Research updates is uncertain
🎯 Is This For You?
For Skyrim players who use Spell Research and want to cut down on grind. If you're tired of crafting solutions one by one or dealing with mental exhaustion, this is for you. Skip if you don't use Spell Research or prefer pure vanilla.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have the base Spell Research mod installed first, as this add-on won't work without it.
  • If you use other animation mods, check for conflicts with the sitting animations and adjust load order accordingly.
  • Use a mod manager like Vortex or MO2 to install and manage this add-on easily.

📊 Mod Details

Game
Skyrim Mods
Author
Voeille
Version
2.1
Downloads
122,439
Endorsements
1,102
Category
Magic - Gameplay
Created
9/12/2019
Updated
2/4/2025

🔧 How to Install Skyrim Mods

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