Bound Armory Extravaganza - the MCM version
⚪ Last updated 2021⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #17 of 18 Magic - Gameplay mods in this game by downloads
📋 About This Mod
Covers all your Bound Weapon needs - now with MCM support:
32 different bound weapons and tools to chose from, adjustable damage scaling, improved visuals - complete with a neat MCM
Bound Armory Extravaganza adds tons of new bound weapons and adds damage scaling and special effects based on your conjuration perk selection.
The weapon selection, damage scaling and special effects can all be selected and adjusted in a mod configuration menu (MCM).
Simply select the type of weapon each spell shall summon in the MCM under Bound Armory -> Weapon Selection.
There are two spells for One-handed Weapons, so you can have a different weapon in each hand.
The available weapons are:
1H Weapons:
Sword, War Axe, Mace, Dagger, Blades Sword (Katana), Short Sword, Short Spear, Hatchet, Hammer, Club, Punch Dagger, Katar, Ancient Ulak, Ulak, Flameless Sword, Flameless Dagger
2H Weapons:
Battleaxe, Greatsword, Warhammer, Halberd, Scythe, Glaive, Trident, Long Mace, Quarterstaff, Flameless Battleaxe
Bow, Crossbow, Flameless Bow, Flameless Crossbow
Pickaxe, Woodman's Axe
These can be found separately.
Mystic Binding
Bound Weapons deal daedric levels of damage and gain 10% of your Conjuration skill level as bonus damage.
This damage is physical, stacks with weapon perks and skill level and is reduced by enemy armor rating.
The damage scaling can be disabled in the MCM under Damage Settings.
Soul Stealer
Bound Weapons cast Soul Trap on targets and receive a special effect.
The effect depends on your choice of Spell School in the Damage Settings in the MCM.
Available Options include: No special effect; Magicka, Health or Stamina absorption; a stagger effect; or elemental and sun damage. To gain the elemental and sun damage, you also need to summon an atronarch of the respective element or an undead.
The default selection is Magicka absorption.
Oblivion Binding
Bound Weapons gain 1% of your current Magicka as bonus damage per Conjuration Mastery and Dual Casting Perk (That is: With Conjuration Dual Casting, Novice, Apprentice, Adept, Expert and Master Conjuration you gain 7% of your current Magicka as bonus damage).
This damage is physical, stacks with weapon perks (but not skills) and is reduced by enemy's armor rating.
The damage scaling can be disabled in the MCM under Damage Settings.
Further damage and compatibility options are available which can be loaded below Bound Armory in your load order. Your MCM Damage Settings may automatically be overruled by these options.
[*][url=https://www.nexusmods.com/users/
Bound Armory Extravaganza - the MCM version is a Skyrim mod that expands bound weapons with 32 options, adjustable damage scaling, improved visuals, and a Mod Configuration Menu for customization. It's for players who want more variety and control over their conjured arsenal.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge variety with 32 bound weapons and tools
- Damage scaling lets you tune your conjured gear to your playstyle
- Community favorite with 2,470 endorsements and 88k downloads
⚠️ Cons
- Last updated in 2021, so it might not be compatible with the latest Skyrim versions or other mods
- MCM requirement means you need SkyUI and SKSE, which some players avoid
- As a magic gameplay mod, it could conflict with other bound weapon overhauls
For Skyrim mages and spellswords who love conjuration and want more bound weapon options with deep customization. If you're tired of the vanilla bound sword and want a ton of variety with MCM control, this is for you. Skip if you don't use MCM or prefer minimal mods.
💡 Beginner Tips
- Make sure you have SkyUI and SKSE installed, as the MCM won't work without them.
- Check your load order to ensure this mod loads after other magic overhauls to avoid conflicts.
- Use the MCM to adjust damage scaling to your preferred difficulty, especially if you're playing on higher levels.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Various Artists
- Version
- 1.3
- Downloads
- 88,432
- Endorsements
- 2,470
- Category
- Magic - Gameplay
- Created
- 12/13/2017
- Updated
- 2/26/2021
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.
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