Spell Auto-Aim VR
⚪ Last updated 2024⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #3 of 13 VR mods in this game by downloads
📋 About This Mod
Description
This mod adds auto aim to Beam, Missile and Flamethrower type aimed spells.
Beam spells: Lightning bolt, Sparks etc.
Flamethrower spells: Flames, Frostbite etc.
Missile spells: Fireball, Firebolt, Ice spear etc.
For Missile type spells, this mod makes the projectile follow the chosen enemy within the angles.
For Beam and Flamethrower type spells, this mod locks spell crosshair to the enemy when it's within the angles.
If the spell is a hostile spell, auto aim is restricted to enemies. If it's not a hostile spell, auto aim works on every actor.
Requirements
- SKSEVR
The mod includes only dll and config file. No esp, nothing in your save. You can get it in and out of your mod list anytime without any issues.
Configuration
Configuration for this mod can be done from its config file SpellAutoAimVR.ini. There are comments there to explain what each setting does.
Here are the important settings:
You can configure auto aim angles and range separately for each projectile type:
BeamAutoAimEnabled = 1 #Enable Auto Aim for Beam type spells.
BeamAutoAimMaxVerticalAngle = 5 #Vertical angle (up and down) for auto-aim.
BeamAutoAimMaxHorizontalAngle = 10 #Horizontal angle (left and right) for auto-aim.
BeamAutoAimMaxDistance = 2000 #Max distance of actor for auto-aim. This is clamped by spell's max range.
FlameAutoAimEnabled = 1 #Enable Auto Aim for Flamethrower type spells.
FlameAutoAimMaxVerticalAngle = 5 #Vertical angle (up and down) for auto-aim.
FlameAutoAimMaxHorizontalAngle = 10 #Horizontal angle (left and right) for auto-aim.
FlameAutoAimMaxDistance = 2000 #Max distance of actor for auto-aim. This is clamped by spell's max range.
MissileAutoAimEnabled = 1 #Enable Auto Aim for Missile type spells.
MissileAutoAimMaxVerticalAngle = 10 #Vertical angle (up and down) for auto-aim.
MissileAutoAimMaxHorizontalAngle = 15 #Horizontal angle (left and right) for auto-aim.
MissileAutoAimMaxDistance [
Spell Auto-Aim VR is an SKSE plugin for Skyrim VR that makes spells auto-aim, with a config file to adjust auto-aim for Beam, Missile, and Flamethrower spells separately. Default values are low to keep it from feeling cheaty, serving as a convenience feature. It has 154 endorsements and 132,158 downloads, last updated May 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge download count (132k) shows this mod is widely used and trusted.
- Configurable per spell type gives you control over how strong the auto-aim feels.
- Low default values mean it won't break the game's balance out of the box.
⚠️ Cons
- Requires SKSE, so you'll need to set that up if you haven't already.
- Only affects spells, not other ranged attacks like bows or staves.
- Auto-aim might feel too strong if you crank the settings, potentially trivializing combat.
For Skyrim VR players who struggle with aiming spells in VR and want a subtle assist without making the game too easy. Also for those who want to tweak the auto-aim strength to their liking. Skip if you prefer pure manual aiming or don't use spells much.
💡 Beginner Tips
- Make sure you have SKSE installed and launch the game through SKSE's loader, not the vanilla launcher.
- Open the config file in a text editor to adjust auto-aim values per spell type; start with the defaults and tweak from there.
- Test with a simple spell like Flames to see how the auto-aim feels before adjusting other types.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Shizof
- Version
- 1.0.1
- Downloads
- 132,158
- Endorsements
- 154
- Category
- VR
- Created
- 5/18/2024
- Updated
- 5/18/2024
🔧 How to Install Skyrim Mods
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Visit the official mod page for specific installation instructions for this mod.
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