Sound Record Distributor

⭐ ⭐⭐⭐ (24,798 endorsements) 📥 4.3M downloads 📌 v1.5.3 📅 10/29/2022
🟡 Updated this year

By doodlum · Audio

⬇ Download Mod Source: Nexus Mods 📅 Updated: 2/23/2026 📅 Created: 10/29/2022
⚠️ Potentially Incompatible — Recent Game Update

This mod may not work until the author updates it. Check for an update, or see the rollback guide.

⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 SKSE Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #7 of 67 Audio mods in this game by downloads

📋 About This Mod

SKSE framework which allows sounds to be distributed at runtime, greatly simplifying audio mods and patches.

Audio mods typically edit many forms which are shared between different types of mods, which was a compatibility nightmare... until now!

Effectively, sound records now get their own load order separate from other mods.

THIS MOD DOES NOT DO ANYTHING ON ITS OWN.

* not real configs.

HOW TO USE

The game loads all of its forms as normal. Then, this mod parses all config files tied to loaded plugins, and patches loaded records. Afterwards, any config files not tied to a plugin are parsed in alphabetical order. Names are loaded in alphabetical order. Both JSON and JSONC are identical, but the latter supports syntax highlighting with comments. YAML is recommended for the most compact configs.

For config files tied to plugins, they must be named as [.json/.jsonc][.yaml]e.g. Immersive Sounds - Compendium.esp_SRD.jsonc

Immersive Sounds - Compendium.esp_Mysticism_SRD.jsonc

For config files not tied to a plugin, they must be named as

[.json/.jsonc][.yaml]e.g.

MyCoolMod_SRD.jsonc

For each compatible form, a Form must be specified. This is either formatted as PluginName | LocalFormID or

The phrase NULL is reserved and should not be used in any entries.

You can optionally add Requirements to a config file. Specifying a ! at the end of a plugin name will mean that the config will only be used if that mod is not present.

In this example, a patch for Mysticism would be parsed only if Mysticism was present, only if Immersive Sounds was not present, and parsed according to the load order of "Audio Overhaul" only if it was loaded.

Outside of Region and Sound Descriptors all forms require powerofthree's Tweaks to use EditorIDs.

Regions are unique compared to other compatible forms. If referencing a sound which already exists in a Region, it will replace that sound record. Otherwise, it will always add a new sound. You can effectively disable a sound by giving it a Chance of 0. 00. You can reference the sounds added by previous config files. Currently, an RDSA entry must already exist in the Region already.

Chance defaults to 0. 05, and Flags default to all enabled.

Outside of regions, the full list of replaceabl

🤖 AI-enhanced — based on mod data

Sound Record Distributor is an SKSE framework that enables runtime distribution of sounds, simplifying audio mods and patches for Skyrim. With 24,798 endorsements and 4.3 million downloads, it's a highly popular tool for mod authors and users seeking streamlined audio customization.

✨ Key Features

Allows sounds to be distributed at runtime, simplifying audio mods and patches.
Framework designed for SKSE, requiring Skyrim Script Extender.
High community adoption with 24,798 endorsements and 4.3 million downloads.

📊 Pros & Cons

✅ Pros

  • Huge community trust (24,798 endorsements) — this is a staple for audio modding.
  • 4.3 million downloads prove it's widely used and stable.
  • Runtime distribution means no more manual sound record edits — a game-changer for modders.

⚠️ Cons

  • Requires SKSE, so console players or those avoiding script extenders are out of luck.
  • As a framework, it's not plug-and-play for casual users — you need to know how to use it.
  • Last updated in Feb 2026, but no guarantee of future updates if the author moves on.
🎯 Is This For You?
For Skyrim mod authors and advanced users who want to create or patch audio mods without tedious record editing. If you're a player just looking to install sound mods, you'll likely need this as a dependency, but you won't interact with it directly. Skip if you're on console or prefer minimal script load.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Install SKSE first and make sure your game version matches the SKSE version.
  • Use a mod manager like MO2 to handle the framework files and keep your Data folder clean.
  • Check if the audio mods you want require this framework — many will list it as a dependency.

📊 Mod Details

Game
Skyrim Mods
Author
doodlum
Version
1.5.3
Downloads
4,270,917
Endorsements
24,798
Category
Audio
Created
10/29/2022
Updated
2/23/2026

🔗 Required By 19 Mods

These mods list this mod as a dependency.

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

Keep browsing — more Skyrim mods await

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