Skurkbro's Retexture Project - PBR and Complex Material
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #186 of 308 Models and Textures mods in this game by downloads
📋 About This Mod
I know the original is complex material, but its only for a handful of materials. So I expanded it to all materials.
Description
Complex Material is a new way to introduce more complex glossy-spec based shading and parallax.
The environment map mask texture was repurposed to make use of each channel, to include any necessary maps for glossy spec shading.
PBR (Physically Based Rendering) is an approach for materials and rendering that creates more accurate and predictable results than vanilla rendering techniques, and works very well with dynamic lighting conditions (like time-of-day).
This addon will ensures that materials like metal, wood, and fabric behave consistently under different lighting conditions. Improving the textures with reflectiveness, roughness, metallic shade, and parallax.
Requirement
Terrain Helper
Community Shaders (for PBR)
Installation
Install this mod
Run ParallaxGen
Install the output
ENB
Open your enbseries.ini
EnableComplexMaterial=true
EnableDynamicCubemap=true
Open your enbcache folder and delete everything
LOD guide
To avoid confusion, these steps are exclusive to SRP PBR terrain LOD generation. For other PBR landscape mods, please refer to their page/author.
- Download the noise from this mod (v1. 1) and copy the settings on their description page.
- Disable SRP PBR but keep SRP Landscape enabled.
- Run xLodGen and generate the terrain LOD.
- Install the output.
- Enable SRP PBR and run TexGen and DynDolod.
- Install the outputs.
You only need to disable SRP PBR when you're going to generate the terrain LOD.
FAQ
Q : Do I need the original mod?
A : Not necessarily, this mod works with or without the OG.
Q : Is this compatible with Terrain Parallax Blending Fix?
A : No, its not compatible. PBR doesnt need it and the CM version utilizes Terrain Helper.
Q : This thing is broken.
A : Please share a screenshot. Post them on Postimages or Imgur
This mod adds PBR and Complex Material support to Skurkbro's Retexture Project (SRP), enhancing visual quality for Skyrim. It has 81 endorsements and 43,060 downloads, last updated December 2025. For players using SRP who want more realistic materials.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download count (43k) shows real demand for this enhancement.
- Recent update (Dec 2025) means it's actively maintained.
- Takes SRP's already great textures and pushes them further with PBR.
⚠️ Cons
- Only 81 endorsements compared to downloads—could be niche or underappreciated.
- Requires SRP and likely a PBR-capable ENB, so it's not plug-and-play for everyone.
- Compatibility risk with other texture overhauls that modify the same files.
For Skyrim modders who already use Skurkbro's Retexture Project and want to squeeze out extra visual fidelity with PBR and Complex Materials. If you're not running an ENB that supports these features, this mod won't do much for you.
💡 Beginner Tips
- Make sure you have an ENB that supports PBR and Complex Materials, otherwise the mod won't have any visible effect.
- Load this mod after SRP in your mod manager so it overwrites the base textures correctly.
- Check the mod's comments for any specific ENB settings or patches needed.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Leo
- Version
- 1.0.0
- Downloads
- 43,060
- Endorsements
- 81
- Category
- Models and Textures
- Created
- 12/5/2025
- Updated
- 12/5/2025
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