Peacekeeper
⚪ Last updated 2016⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #74 of 136 Gameplay mods in this game by downloads
📋 About This Mod
SKSE FREE Compatible with everything The XBox version is also available
Your followers are angry on each other because of friendly fire? Tired to see guards slaying named NPCs for no reason? The mod provides you the ability to resolve accidental conflicts.
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How to use? Activate the fighing character and use the Negotiate option
What conflics will never be resolved? - If the player is involed into a conflict, he won't be able to resolve it - You MUST know the character. You MUST talk with him at least once before the conflict starts or you won't be able to negotiate. - You won't be able to negotiate if you performed a violent crime against the faction to which this person belongs. - Between two aggressive warriors that don't have a family (spouse or kids)
What conflicts can potentially be resolved? - Between any follower and a random character - Between any friend and a random character - Between any non-aggressive NPC (merchant, farmer, blacksmith, etc) and a random character - Between an aggressive warrior that have a family (a spouse or a kid) and a random character
What affects the chance of resolving the conflict? - Relationship rank. If one of the fighters is your ally or friend, the chance is higher - If the character have a family or friends, the chance is higher - The speechcraft of the player, the character and the opponent. The skill difference matters. If the player's speechcraft is higher than the NPC's one he has more chances to succeed - The way you approach the person. Angle your body properly. Better to negotiate face to face. It's almost impossible to calm down a person if you are trying it from the back.
Resolving conflicts between followers is easy. Resolving conflicts between random characters is much harder. Resolving conflicts between guards and followers are nearly impossible (such problems should be addressed at the very beginning)
Peacekeeper is a gameplay mod for Fallout 4 that lets you resolve accidental conflicts between characters, preventing unintended fights. With 281 endorsements and 5,747 downloads, it's a niche utility for players who want more control over faction or companion disputes. Last updated in 2016, it remains a simple solution for a specific problem.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Niche but useful – stops those annoying moments when a stray shot turns everyone hostile
- Decent community trust with 281 endorsements
- Lightweight and to the point – no bloat, just the fix
⚠️ Cons
- Last updated in 2016 – might not be compatible with newer game patches or DLC
- Only addresses accidental conflicts – doesn't add broader diplomacy or reputation systems
- Potential conflicts with other mods that alter faction or companion behavior
For Fallout 4 players who are tired of accidentally aggroing entire factions or companions due to a stray bullet or area effect. If you want a simple, no-frills fix for those frustrating moments, this is for you. Skip if you're looking for deeper faction mechanics or overhauled diplomacy – this is a targeted patch, not a system rework.
💡 Beginner Tips
- Make sure to load Peacekeeper after other gameplay mods in your load order to ensure its changes take effect.
- If you use mods that alter companion or faction aggression, test Peacekeeper early to see if they conflict.
- Since it's from 2016, check the mod's comments for any reported issues with the latest Fallout 4 updates.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- flexcreator
- Version
- 0.6
- Downloads
- 5,747
- Endorsements
- 281
- Category
- Gameplay
- Created
- 11/15/2016
- Updated
- 11/15/2016
🔧 How to Install Skyrim Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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