Patch for Combat Gameplay Overhaul to use Spell Perk Item Distributor

⭐ — (97 endorsements) 📥 11,336 downloads 📌 v1.5 📅 3/22/2024
⚪ Last updated 2024

By SOT Team · Combat

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/28/2024 📅 Created: 3/22/2024
⚠️ Install Order · 7 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Combat Gameplay Overhaul Find it →
7📦 Spell Perk Item Distributor Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #17 of 28 Combat mods in this game by downloads

📋 About This Mod

Install:  patch only, it has the esp and two scripts that were changed.  First install CGO and then install this patch, overwriting files with this patch.  In Mod Organizer it is called "Merging".

And of course install Spell Perk Item Distributor

What is it?

Removes the more resource and stress draining area magic effect that gives all npcs in combat a special spell used for mod mechanics and replaces it with a SPID provided spell, no area effect distribution needed.  A lot less stress on the game.

More info:  I was getting lots of spinning enemies that when in combat would spin on a static axis including in and out of the ground.  Sometimes stayed inside the gound.  CGO and the 360 mod are known to cause that.

So I wanted to lighten the load caused by CGO to minimize or get rid of issue.  Thus the implementation of Spell Perk Item Distributor.  But I also made the time between OnUpdate events in the mod scripts a little longer to give scripts time to catch up.

If you are getting the same problem, ALSO turn down to 0. 0 the leaning feature in both CGO and the 360 mod.  Kiss of death for fome users, causes the issue described.

I was getting it almost constant.   Now its rare.

Technical notes:

The SPID ini file covers the following races:

Spell = DSerCGONPC|Breton

Spell = DSerCGONPC|Elf

Spell = DSerCGONPC|Argonian

Spell = DSerCGONPC|Imperial

Spell = DSerCGONPC|Redguard

Spell = DSerCGONPC|Nord

Spell = DSerCGONPC|Vampire

If you want to add another race so it has the CGO features and abilities, just add a new line and follow the syntax.

You can also remove any race you feel should not have it.

Finally, you can set odds on wether or not a percentage of race gets the abilites, from 1 to 100 percent.

You can mix and match, making elfs have it 90 percent of time, but Breton only 65 percent of the time.  Etc etc.

The syntax for that is in the SPID page but looks something like:

on the spell record you will need to add several placeholder NONE to get to the chance option.

Spell = flee_spell|Bearlnone|none|none|none|70

gives 70 percent chance

🤖 AI-enhanced — based on mod data

This patch for Combat Gameplay Overhaul replaces the resource-draining area magic effect with a SPID-provided spell, reducing game stress and fixing spinning NPCs. It requires CGO and SPID, and includes an editable ini for race-specific distribution. For Skyrim players experiencing CGO-related performance issues or NPC spinning.

✨ Key Features

Replaces CGO's area magic effect with a SPID-distributed spell to reduce resource drain
Includes an editable ini file to control which races receive the CGO spell and at what percentage
Extends OnUpdate event intervals in scripts to give the game more time to process
Specifically addresses spinning NPCs and NPCs stuck in the ground caused by CGO and the 360 mod

📊 Pros & Cons

✅ Pros

  • Directly fixes a common CGO bug where NPCs spin on a static axis or sink into the ground
  • Lightens the load on your game engine, which is a big win if you're running a heavy mod list
  • Community-tested with 97 endorsements and over 11k downloads, so it's proven to work for others

⚠️ Cons

  • Requires both Combat Gameplay Overhaul and Spell Perk Item Distributor, so it's not a standalone fix
  • You'll need to manually edit the ini if you want to tweak race coverage or percentages, which might be fiddly
  • The patch only covers the listed races—if you use custom races, they won't get the CGO spell unless you add them yourself
🎯 Is This For You?
For Skyrim players who love Combat Gameplay Overhaul but are tired of NPCs spinning like tops or clipping through the ground. Also for anyone who wants to squeeze out better performance by cutting down on CGO's script load. Skip this if you don't use CGO or if you're not experiencing the spinning issue.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Install CGO first, then this patch, and let it overwrite the original files—in Mod Organizer, that's called 'Merging'.
  • If you're still seeing spinning NPCs after installing, go into both CGO and the 360 mod settings and set the leaning feature to 0.0.
  • Open the SPID ini file to adjust which races get the CGO spell—you can add new races or change the percentage from 1 to 100.

📊 Mod Details

Game
Skyrim Mods
Author
SOT Team
Version
1.5
Downloads
11,336
Endorsements
97
Category
Combat
Created
3/22/2024
Updated
3/28/2024

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

Keep browsing — more Skyrim mods await

📋 All Skyrim Mods 🏆 Top 25 📂 More Combat 👤 More by SOT Team 🔎 Similar Mods 🌐 Best Combat (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods