Outlaws Refuges Misc Patches

⭐ ⭐ (229 endorsements) 📥 43,174 downloads 📌 v2.1 📅 2/12/2023
🟡 Updated this year

By Czasior · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/4/2025 📅 Created: 2/12/2023
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #152 of 277 Patches mods in this game by downloads

📋 About This Mod

A mini-collection of tiny patches for Outlaws' Refuges. All files are flagged as ESL and load order agnostic.

Provided files' details:

- Outlaws' Refuges plugin replacer - cleaned, fixed navmeshes, updated cell settings; not mandatory but highly recommended.

- Map markers disabler - an optional plugin that disables all map markers for the refugees. Now you need to find them yourself :)

- Capital Whiterun Expansion - shifts the entrance to the refuge to prevent clipping, navmesh finalisation. Last checked against version 1. 3

- Capital Whiterun Expansion - Rob's Bug Fixes - shifts entrance to the refuge to prevent clipping, navmesh finalisation. Last checked against version 3. 3

- Capital Windhelm Expansion - adjusts the refuge entrance position, removes the bench, navmesh finalisation. It should also work with Rob's bug-fixed version. Last checked against version 1.

- Enhanced Solitude - moves both Solitude's refugee entrances to different locations, navmesh finalisation. An alternative to the official patch from the Enhanced Solitude page. Last checked against version 2. 8 (not tested with 3. 1 Alpha as it's marked as a demo/development version, so I can't guarantee everything will work as intended with that one).

- Enhanced Solitude Improved - moves both Solitude's refugee entrances to different locations, navmesh finalisation. Provided versions for regular and LOTD variants of the mod. Should be used instead of the patch above. Last checked against version 3. 1

- Nature of the Wild Lands - adjusts the position of two trees clipping with entrances to the refuges. Last checked against version 3. 14

- Skyrim Underground SSE - moves undergound's entrance near Falkreath to a different spot to prevent clipping with the cottage refuge. Last checked against version 5. 1

- The Great City of Dawnstar - conflict resolution and navmesh finalisation. Last checked against version 2. 12

- The Great City of Falkreath - moves the refuge to a different, more hidden spot, resolves some conflicts. Last checked against version 1. 21

- The Great City of Morthal - conflict resolution and navmesh finalisation. Last checked against version 1. 1

- The Honey Spirit - Liquor Shop in Solitude SSE - moves refugee entrance from beneath the new building, navmesh finalisation. Last checked against version 1. 0

- Warbird's Dwemer Train Stations - conflict resolution and navmesh finalisation. Last checked against version 1. 4

- Unofficial Skyrim Special Edition Patch - adjusts the position of the rocks added by USSEP near Solitude Entrance to reveal the entrance to the refuge, updated navmeshes and cell settings. Last checked against version 4. 3. 6c

Credits:

- Sokkvabekk for Outlaws' Refuges

- Surjamte for Capital Whiterun Expansion and Capital Windhelm Expansion

🤖 AI-enhanced — based on mod data

A mini-collection of small patches for Outlaws' Refuges, a mod for Starfield. It addresses compatibility issues between Outlaws' Refuges and other mods, ensuring smoother integration. With 229 endorsements and regular updates, it's a community-supported utility for players using multiple mods.

✨ Key Features

Provides small patches to fix compatibility issues for Outlaws' Refuges.
Regularly updated (last update December 2025).
Part of a mini-collection, suggesting multiple patches in one package.

📊 Pros & Cons

✅ Pros

  • Community-approved with 229 endorsements and over 43k downloads.
  • Actively maintained, last updated December 2025.
  • Essential for modders who want Outlaws' Refuges to work with other mods.

⚠️ Cons

  • Only useful if you use Outlaws' Refuges and encounter conflicts.
  • Patch collection may not cover all possible mod combinations.
  • Compatibility risk with future updates to Outlaws' Refuges or other mods.
🎯 Is This For You?
For Starfield players who use Outlaws' Refuges and run into conflicts with other mods. If you're a mod hoarder, this is a must-have. Skip if you don't use Outlaws' Refuges or play vanilla.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Install with a mod manager like Vortex or MO2 to keep patches organized.
  • Check the mod page for a list of patches included to see if your conflicting mods are covered.
  • Load order matters: place patches after Outlaws' Refuges and the mods they patch.

📊 Mod Details

Game
Skyrim Mods
Author
Czasior
Version
2.1
Downloads
43,174
Endorsements
229
Category
Patches
Created
2/12/2023
Updated
12/4/2025

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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