ODIN spells for NPCS
🟠 Updated over a year ago⚠️ Install Order · 7 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #20 of 37 Combat mods in this game by downloads
📋 About This Mod
WHAT DO THE MOD DO:
Conjuration
Destruction
Restoration and some alteration and illusion spells from Odin to npcs. the distribution change is 20%
HOW DOES THE MOD DO IT:
this mod gives spells to any actor who use the ActorTypeNpc string and who have high enough skill level to use that spell. any humanoid npc (the vanilla playable races, dremora race, mod added humanoid races) will get spells from Odin. npcs who have 50/74 in conjuration will get adept conjuration spells, if they have 100 then they will get master conjuration spells. this applies to the Odin spells for npcs main file
any npc who use one of the vanilla spellcaster/hybrid classes will get spells based on their affinity to a school of magic. any class who have 3 or higher in a school of magic will get access to apprentice to master spells in a school of magic, classes with a 2 will get access to spells from apprentice to adept. the classes with a 1 wont get any Odin spells. this applies to the Odin spells for spellcasters main file
https://en.uesp.net/wiki/Skyrim:Classes this is where i get the numbers from. hybrid classes (npcs who use melee weapon while also being able to cast spells) wont be able to cast spells higher than adept, conjurers wont be able to cast destruction spells higher than adept since they specialize themselves in conjuration, this also applies to some destruction mages when it comes to conjuration spells.
additional info:
-summons dont get spells.
-npcs who level with the player (like followers) can get more spells the higher level they get ingame. spid runs each time the player level up, so if you are level 50 then npcs might have completely different spells from when you were lvl 10.
-vampires dont get restoration spells.
-pyro, cryo and electromancers dont cast destruction spells from outside of their element with the spellcaster main file.
installation: just download with manager and enable the mod in your mod manager.
RECOMMENDED: Papyrus Tweaks NG to improve the script engine and possibly reduce/fix performance issues.
my SPID mods:
wolf armor for the companions - SPID
Immersive Weapons Distributes with SPID
Immersive Weapon Integration Distributed with SPID
Vokrii Perks for NPCs
Adamant Perks for NPCs
Odin Spells for NPCs
Mysticism spells for Npcs
Apocalypse Spells for Npcs
This mod distributes ODIN spells to NPCs using Spell Perk Item Distributor (SPID), adding variety to enemy and friendly spellcasters. With 3,218 endorsements and 639,386 downloads, it's a popular choice for Skyrim players who want ODIN's magic to appear in NPC hands. Last updated September 2025, it remains actively maintained.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust: 3,218 endorsements and over 639k downloads.
- Makes ODIN spells actually show up in NPC hands, so combat feels fresh and unpredictable.
- Actively maintained — last updated September 2025, so it's likely compatible with current setups.
⚠️ Cons
- Requires both ODIN and SPID, so you need to install those first — not a standalone drop-in.
- If you don't use ODIN already, this mod is pointless — it's purely an add-on for that magic overhaul.
For Skyrim players who already run ODIN and want enemy mages to actually use those new spells. If you're tired of seeing the same old fireballs and ice spikes, this mod spices up NPC spellcasting. Skip if you don't use ODIN or prefer hand-tuned NPC loadouts.
💡 Beginner Tips
- Make sure you have SPID installed and properly set up — this mod relies on it to distribute spells, so a broken SPID install means no new spells.
- Load this mod after ODIN in your mod manager so it can see all the spells correctly.
- If you're using a mod manager like Vortex or MO2, deploy and sort your load order to avoid conflicts with other SPID-based mods.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- oyvveg
- Version
- 1.5.01
- Downloads
- 639,386
- Endorsements
- 3,218
- Category
- Combat
- Created
- 3/13/2021
- Updated
- 9/6/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
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Visit the official mod page for specific installation instructions for this mod.
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