Object Categorization Framework
🟠 Updated over a year ago⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #28 of 81 Utilities mods in this game by downloads
📋 About This Mod
Object Categorization Framework (or OCF) is a framework mod that categorizes items and other base objects into groups that can be easily used as conditions by other mods. It does this by distributing hundreds of new Keywords (using Keyword Item Distributor and Spell Perk Item Distributor) and FormLists (using FormList Manipulator) to base objects from hundreds of mods.
OCF categorizes objects using keywords when possible (when the form type accepts keywords). For an organized list of keywords, see the Keyword Reference on OCF's wiki. When keywords can't be used, FormLists are used instead. For an organized list of FormLists, see the FormList Reference on OCF's wiki.
For the vast majority of categorization support, I have to manually add each object (item, spell, etc.) to my INIs, apart from the few places I use general variables, like string wildcards or model names. The process for "supporting" a new mod can take anywhere from a couple minutes to several hours depending on the mod's size and complexity. I also may have to come back to it later if I change OCF's categories or add new categories, especially for new form types.
If you're wondering what mods OCF currently supports, that's not an easy question to answer. A detailed list would be difficult and a pain to maintain. As was just explained, each object is usually added manually, so mods may require retouching when I add new categories. At least to give you an idea, I have categorized thousands of objects from vanilla, Anniversary Edition/the Creation Club, and hundreds of other mods from Nexus and other sources. If you're curious if a specific mod is supported already, check the INIs, changelog, or ask me.
If you are a user who wants me to add support in OCF for a new mod, update a partially categorized mod, or fix incorrectly categorized objects, feel free to leave a comment in either this discussion thread or just in the posts section with your request. Include at least the mod name and link. If you're requesting an update for a partially/incorrectly categorized mod, please also include what parts of the mod you think need another look.
If you want to try your hand at helping to add support for more mods, I appreciate any effort! I only have so much time I can spend on this project, so the more people that help out, even a little, the sooner peoples' favorite mods will be supported. If you're at all interested, contact me on Discord or Nexus to talk or make a patch on your own and send it to me on Discord, with a pull request to OCF's Github, or just on Nexus. No pressure of course. Even just sending requests for unpatched mods helps out the project.
If you're a mod author who's interested in utilizing OCF's K
Object Categorization Framework (OCF) is a utility mod that assigns categories to items from hundreds of mods, exposing them as Keywords and FormLists for other mods to use in conditions. With 9,391 endorsements and 3.3 million downloads, it's a widely adopted framework for mod authors and players seeking better compatibility.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (9,391 endorsements, 3.3M downloads)
- Essential for mod authors who want to build on shared categories
- Actively maintained (last updated January 2025)
⚠️ Cons
- Not for players—does nothing on its own without dependent mods
- Requires other mods to actually use the categories, so value depends on ecosystem
- No detailed documentation in the description, so setup may require digging
For mod authors and advanced users who want to create or use mods that rely on standardized item categories. Skip if you're a casual player looking for direct gameplay changes—this is a backend utility.
💡 Beginner Tips
- Install with your mod manager and place it early in your load order so other mods can reference its categories.
- Check if your favorite mods list OCF as a dependency—if so, this is required for them to work.
- Use the in-game MCM (if available) or console commands to verify categories are being applied to items.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- GroundAura
- Version
- 6.1.0
- Downloads
- 3,341,697
- Endorsements
- 9,391
- Category
- Utilities
- Created
- 2/3/2023
- Updated
- 1/14/2025
🔗 Required By 3 Mods
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
Download from Nexus.
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