Mortal Combat - Fast-paced Combat Tweaks
⚪ Last updated 2020⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 20 Combat mods in this game by downloads
📋 About This Mod
Make Skyrim more like an ACTION rpg with smooth and fast-paced combat.
Skyrim is labeled as "action" RPG. However its combat is slow, unfair and clunky at times compared to modern day ARPGs. Mortal Combat attempt to paired with other great mods to achieve a more fast-paced, fair and enjoyable combat experience.
Features
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[]Fluid and speedy movement for both player and enemies
[
]Improved stamina and magicka regeneration in combat[]Dodgeable projectiles to allow player react to ranged attacks
[]Options for using alongside your favorite combat mods or a full package combat tweaks (beta version)
[]Focus on smooth, challenging yet enjoyable gameplay instead of realistic or hardcore difficulty approach
Details
Movement Tweaks
Based on Visceral Combat and Movement and other movement and animal mods. It tweaks the movement records of most of the enemies, as well as player, to be faster and quicker. It has attack commitment features but you won't feel too restricted. (Dragons, Vampire Lord and Werewolf are untouched to avoid compatibility problem. )
Sneaking and blocking is also faster, just like in Assassin's Creed and Ghost of Tsushima. Aiming and Casting though is slightly slower but you still won't feel like turtle.
Dodgeable Projectiles
The spells in Skyrim are ridiculously fast. You cannot dodge them by reaction time, all you can do is to sidestep and juke the enemies to miss. Mortal Combat aim to counter that by reducing the projectile speed. Based on Dodgeable Arrows Spells and Shouts. Reduced the speed of projectiles used by enemies to roughly 1/2. Including spells, shouts, dwarven sphere bolts and arrows (iron, steel, falmer, ancient nord and riekling spears). Some of the affected projectiles will be used by players too.
(Limitation: shock/lightning spells have no effect due to the way those spell implemented. )
Stamina, Regeneration and Other Tweaks
Regeneration is faster in combat.
Stamina: 0. 35->0. 9
Magicka: 0. 33->0. 8
Health: 0->0. 5
Stamina cost of power attack, bash attack and sprinting are reduced. Reduced regeneration delay.
Power attack requires 25 stamina minimum. Bash attack requires 15 stamina minimum.
Attack range/reach is adjusted. Two-handed weapons swing a bit faster.
Increased fall damage somewhat counter the increased movement speed so you can't kite the enemies brainlessly without risk in some situation.
Enhanced Combat Tweaks - Full Package
This mod start as a personal tweaks of Blade and Blunt to work well with Combat Evolved and my preference.
What's more in the full package:
[]Reduced the poison dam
📊 Mod Details
- Game
- Skyrim Mods
- Author
- deletepch
- Version
- 1.1
- Downloads
- 4,735
- Endorsements
- 194
- Category
- Combat
- Created
- 7/26/2020
- Updated
- 8/9/2020
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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