Locationally Extended Damage - Nonfunctional
🟠 Updated over a year ago⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #15 of 39 Combat mods in this game by downloads
📋 About This Mod
A fresh take on injuries.
I can't get this working. I'm leaving it up because it ships with source. If you want to use/work with it and try to get it work, I'm leaving permissions open to anyone, so long as you give credit where credit is due.
Specifically for Biped to Biped combat (for both player and NPC)
On a successful power attack (not blocked) at a 60% chance:
To the head deals damage as both health and magicka damage.
To the neck reduces spell damage by 30% for 1 game hour.
To the chest deals damage as both health and stamina damage.
To the waist reduces stamina regen by 30% for 1 game hour.
To the arms reduces melee damage by 30% for 1 game hour.
To the legs reduces movement speed by 10% for 1 game hour.
No bandage system. Yet.
No VFX or SFX yet.
This mod utilizes Core Impact Framework, and therefore requires it, to distribute spell effects on a per location basis.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Tytaen
- Version
- 1.1
- Downloads
- 21,339
- Endorsements
- 89
- Category
- Combat
- Created
- 4/20/2025
- Updated
- 5/6/2025
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.
Keep browsing — more Skyrim mods await