Light Placer
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #70 of 81 Utilities mods in this game by downloads
📋 About This Mod
LIGHT PLACER
Requirements
Visual C++ Redistributables 2022
Address Library for SKSE Plugins
powerofthree's Tweaks
Community Shaders
Description
Light Placer is a framework for attaching lights to objects and actors, via configurable . JSON files.
Unlike ENB or Community Shader particle lights, Light Placer adds real light bulbs (omni lights, spotlights and shadow casting lights) with unlimited range and brightness.
They can flicker, affect detection, change color based on time of day (external emittance) and so on, just like regular Skyrim light sources.
This does mean they are subject to Skyrim's light limit, so Light Limit Fix (bundled into Community Shaders 1. 4) is highly recommended. You can attempt to run this with ENB and lots and lots of split meshes but there will be flickering and other issues.
The following types are supported:
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[]Static objects - Statics, Movable Statics, Furniture, Doors, Containers, Activators, Flora[/]
[]Dynamic objects - Misc Objects, Soul Gems, Books, Potions, Ingredients[/]
[]Worn items - Armor, Weapons[/]
[]Special FX - Effect Shaders, Art Objects (spell hit effects, hit shaders, enchantments, casting art)[/]
Light Placer lights can have conditions attached to them, so they can toggle on/off when needed. For instance, a glowing sword that only lights up in the presence of enemies. Magic lights that turn off when sneaking or while invisible.
They can also have custom animations controlling color, radius, fade, position, rotation.
How to use (for mod authors)
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[]Check out the Light Placer wiki for documentation and examples.[/]
Installation
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[]Install as normal with a mod manager. [/]
Credits
Plugin source
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[]Ryan (SniffleMan) for CommonLibSSE[/]
[]Doodlez and the Community Shaders discord for their help with testing and screenshots[/]
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[]Ryan (SniffleMan) for CommonLibSSE[/]
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[]Install as normal with a mod manager. [/]
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[]Check out the Light Placer wiki for documentation and examples.[/]
Light Placer is an SKSE-based framework that lets mod authors attach real lights to objects and actors using configurable JSON files. With 6,035 endorsements and 1.3 million downloads, it's a popular utility for Skyrim modding, last updated in May 2026.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (6,035 endorsements, 1.3M downloads)
- Actively maintained (updated May 2026)
- Flexible JSON configuration for custom lighting
⚠️ Cons
- Requires SKSE, so not for console or non-SKSE setups
- JSON editing may be intimidating for non-technical users
- Framework only—no pre-built light placements included
For Skyrim mod authors and tinkerers who want to add dynamic lighting to their mods or setups. If you're a player looking for a plug-and-play lighting mod, this isn't it—you'll need to configure JSON files yourself.
💡 Beginner Tips
- Make sure you have the latest SKSE64 installed and launch the game through the SKSE loader.
- Check the mod's documentation for JSON syntax examples—start by copying an existing config and tweaking values.
- Use a mod manager like MO2 to keep track of the plugin and any custom JSON files you create.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- powerofthree
- Version
- 4.2.1
- Downloads
- 1,309,493
- Endorsements
- 6,035
- Category
- Utilities
- Created
- 12/8/2024
- Updated
- 5/8/2026
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🧩 Commonly Used Together
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🔧 How to Install Skyrim Mods
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