Know Your Enemy 2
🟡 Updated this year⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #21 of 81 Creatures and Mounts mods in this game by downloads
📋 About This Mod
Know Your Enemy 2 is the successor to Skyrim's most popular resistance overhaul. As challenging and finely balanced as ever, it has been rebuilt from the ground up for the ultimate experience. This is the creature module. There is also an armor module and a patch to integrate the two.
Sixteen damage types: The classic types of blade, axe, blunt, fire, frost, shock, poison and disease remain. Bows are now split into regular bows and crossbows. New damage types include fists, shield bashes, sneak attacks, sun, drain, and illusion.
Configurable difficulty: The MCM lets you choose from 4 levels of effect intensity at any time, magical and physical effects can be configured separately.
A simplified experience: There are no traits and no hidden books, instead enemies fall into one of a small number of categories. Resistances come in only two tiers, "resistances" and "strong resistances".
A better inspect power: The player can inspect creatures at close range to learn their resistances. In the MCM you can activate numerical effect descriptions (e.g. "50% resistant" instead of "highly resistant") or make only dead bodies inspectable.
Finely balanced: All damage types are equally viable, with imbalances in the vanilla game accounted for. Most damage types pair well together for wide coverage.
A creatures general form affects their resistance to all weapons, fire, frost shock, sun, poison and disease. The other damage types (sneak, illusion and drain) are affected by intelligence (see next section).
Animals
Bristleback, Chicken, Cow, Deer, Dog, Elk, Goat, Horse, Husky, Rabbit, Riekling, Skeever, Slaughterfish, Wolf
Resistances: Some resist frost.
Neutral: Everything else.
Weaknesses: Bows, disease.
Intelligence: Low, some are moderately intelligent.
Beasts
Armored frost troll, Bear, Cave bear, Frost troll, Giant, Horker, Mammoth, Sabre cat, Snow bear, Snowy sabre cat, Troll, Werebear, Werewolf
Strong resistances: Blunt, fists and shield bashes
Resistances: Axes, crossbows, fire and frost.
Neutral: Blade, bows, shock, poison and disease.
Weaknesses: Blades, poison and trolls are weak to fire.
Intelligence: Typically moderate.
Dwarven Machines
Dwarven ballista, Dwarven centurion, Dwarven sphere, Dwarven spider, Forgemaster
Strong resistances: Blades, bows, crossbows, fists, bashes, shock, poison and disease.
Resistances: Axes and fire.
Neutral: Blunt and frost.
Weaknesses: The forgemaster is weak to frost.
Intelligence: Low.
Ghosts
Ghosts are not a race, but rather a collection specific NPCs across races.
Strong resistances: All physical damage except silver weapons.
Neutral: All magic.
Weaknesses: S
Know Your Enemy 2 is a creature resistance overhaul that introduces 16 damage types, making combat more tactical and varied. It features MCM configurable difficulty and is finely balanced. With over 2,000 endorsements and nearly half a million downloads, it's a popular choice for players seeking deeper combat mechanics.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 2,092 endorsements and 454k downloads.
- MCM config means you can dial in the difficulty exactly how you like it.
- 16 damage types add real depth to combat—no more one-size-fits-all weapons.
⚠️ Cons
- Last updated in December 2025—could be out of sync with future game patches.
- Overhaul mods like this can break other creature mods if load order isn't right.
For Skyrim players who want combat to feel less like a damage sponge and more like a puzzle. If you're tired of using the same weapon against everything, this mod forces you to think about damage types. Skip if you prefer simple, straightforward combat or if you're not comfortable tweaking MCM settings.
💡 Beginner Tips
- Use a mod manager like Vortex or MO2 to install—it'll handle file conflicts automatically.
- After installing, open the MCM menu in-game to adjust difficulty to your preference.
- Check your load order—place this mod after other creature overhauls to avoid conflicts.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- tjhm4
- Version
- 2.1.0
- Downloads
- 454,862
- Endorsements
- 2,092
- Category
- Creatures and Mounts
- Created
- 6/11/2023
- Updated
- 12/29/2025
🔗 Required By 3 Mods
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
Download from Nexus.
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