EVG Conditional Idles
⚪ Last updated 2024⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (9 images)
🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #17 of 201 Animation mods in this game by downloads
📋 About This Mod
Special/Anniversary Edition | Legendary Edition
Handmade unisex animations that only play in specific conditions, applying to the player and humanoid npcs.
Designed to be unintrusive, they simply replace animations when in the appropriate context using Open Animation Replacer.
There are zero gameplay changes. Any feature can be toggled and/or customized in the MCM.
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Requires:
SKSE, Open Animation Replacer & Address Library for SKSE Plugins
Optional: SkyUI to toggle features in the MCM
Installation:
Please use a mod manager.
This is safe to install mid-save.
It's not recommended to uninstall plugins mid-save.
FAQ, Compatibility, Troubleshooting:
FAQ
Q: How does this mod work?
A: It's all because of DAR. / OAR. It's an SKSE plugin that allows animations to be replaced based on basic conditions.
Go take a look at it if you're interested, it's very easy to use existing animations on the nexus for cool things.
Q: Script lag?
Q: If there are "zero gameplay changes," why is there an .esp and a script?
A: The plugin adds a variable for each feature, a 0 or 1 value that OAR will look for.
The script is the MCM itself, and lets you toggle that variable between 0 and 1.
Q: Can I uninstall this mod?
A: It's not recommended to uninstall plugins mid-game, however the FormIDs added by the plugin aren't referenced by anything in-game- and the script, again, is only for the MCM. It should be fine. But uninstall at your own discretion and clean your saves.
Q: Can I merge your esp with something else?
A: Don't think so. The conditions specifically point to EVGConditionalIdles.esp and the Form ID within.
Q: I have an idea for a simple idle and condition you could do!
A: ..maybe. leave a comment.
Here are some common requests I've gotten, and reasons why I can't do them atm
Vampire blocking out the sun
Dust storm eye cover
Proximity checks, like near lava or fires
This requires other mods or scripted proximity checks outside of DAR.
Dialogue animations
Look here.
Compatibility
Supported survival mods for COLD:
-
[]Frostfall
[
]Frostbite[]The Frozen North
[]Sunhelm Survival
- Survival Mode (Bethesda)
EVG Conditional Idles is a highly popular animation mod for Skyrim that adds handmade idle animations triggered by specific conditions, such as location or character state. It is unintrusive and makes no gameplay changes, appealing to players who want more immersive character behavior without altering game mechanics. With over 29,000 endorsements and 4.6 million downloads, it's a community favorite.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Massive community trust: 29,108 endorsements and 4.6 million downloads show it's a go-to for animation overhauls
- Conditional triggers mean idles feel natural and immersive without being repetitive
- No gameplay changes – pure visual/behavioral polish that won't break your mod setup
⚠️ Cons
- Last updated May 2024 – may need compatibility checks with the latest Skyrim patches or other animation mods
- Requires a mod manager and likely other frameworks (like DAR or OAR) to function, which adds setup complexity
For Skyrim players who want more lifelike character behavior without altering gameplay. Perfect for roleplayers and immersion enthusiasts who notice repetitive idles. Skip if you're looking for combat or quest changes – this is purely cosmetic animation.
💡 Beginner Tips
- Make sure you have Dynamic Animation Replacer (DAR) or Open Animation Replacer (OAR) installed, as EVG Conditional Idles typically relies on one of these frameworks.
- Use a mod manager like MO2 or Vortex to handle the installation and load order – this mod has many files that need proper overwrite priority.
- Check the mod's compatibility notes on the Nexus page for conflicts with other animation mods that affect idles.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Everglaid
- Version
- 1.51
- Downloads
- 4,597,588
- Endorsements
- 29,108
- Category
- Animation
- Created
- 3/26/2020
- Updated
- 5/31/2024
🔗 Required By 2 Mods
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Skyrim Mods
Download from Nexus.
📖 Full step-by-step install guide for Skyrim →
Visit the official mod page for specific installation instructions for this mod.
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