Helgen first gate intro Fix
🟠 Updated over a year ago⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #28 of 49 Bug Fixes mods in this game by downloads
📋 About This Mod
Removed the script completely and adjusted triggers and behaviours instead
DESCRIPTION
I modified the vanilla implementation by adjusting the door triggers' positioning and behavior. The opening trigger was repositioned slightly behind its original location, while the closing trigger was moved forward. Additionally, I updated the actor detection system - the opening trigger now responds to Tullius instead of his Horses, and the closing trigger activates when detecting the player character. This way if you get a bugged horse you wont be able to break the intro.TIPS
DESCRIPTION
Remove any bandits hanging around that area if you have any because if Tullius or Hadvar jump off their horses your quest may get bugged with or without this mod.
COMPATIBILITY
Make sure to load this mod after ussep and any mod that edit the vanilla starting triggers.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- AlexGH91
- Version
- 1.1
- Downloads
- 4,677
- Endorsements
- 80
- Category
- Bug Fixes
- Created
- 8/14/2024
- Updated
- 10/27/2024
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