Haute Coiffure - an NPC Overhaul
⚪ Last updated 2018⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #20 of 34 Overhauls mods in this game by downloads
📋 About This Mod
There are any number of NPC replacers out there. I made this one for a specific purpose. The concept for this mod is simple - just go in a completely different direction to what is out there. I don't change any NPC records - AT ALL. I simply upgrade the base game assets in MY game, and then regenerate the NPC facegens so the NPCs look more like they belong in a (fairly) current game (Unity or Unreal, this engine is NOT). This is something that a "Special Edition" remaster SHOULD have done.
One advantage of this approach is that if a particular NPC is attractive, plain, or downright ugly, those characteristics are carried over. They just have some basic improvements and fixes, the most noticeable typically is replacement of the low poly hair and upgraded face tints. Most humanoid hairstyles were replaced, except some of the close cropped and mohawk/dreadlock types - Imperial, some Redguard, i.e. shaved head, etc. I felt those types looked fine in game. And I made a few repairs to meshes to fit better and reduce clipping. As a bonus you have these hairstyles as defaults when you make a character!
This mod is standalone, nothing else is needed, thanks to the generous permission of Apachii (thank you!) and the open permissions of the KS team.
The hair meshes I used were modified to make this mod much more efficient than any other high poly hair replacer mod, period. Almost all hair mods for Skyrim use three to four separate meshes in each hair type. The largest, most complex meshes get duplicated in all of them. I changed the shader settings so I could delete the duplicate high poly hairline meshes. I use a second very small dummy mesh to pad the original esm settings (which generally call for two hair meshes), so I don't need an override NPC record that can conflict with other mods. You get high resolution hair meshes with half the usual mesh memory overhead. The look of the meshes change a little bit, and will look similar to "Salt and Wind" type mods.
This mod also includes the Seamless Males fix, the Brow Fix for every human/elven-type NPC (except kids, because they are spuds), plus the Oldrim eye glitch fix that Bethesda just couldn't be bothered with to fix in SE as well.
NMM/Vortex installation is recommended. The mod includes two files, an esm and a matching bsa. The two must be used together, do NOT extract the bsa. The esm is a blank that merely calls the assets, so this mod will NOT clash with mods that alter NPC records - you simply use load order to adjust the look of the NPCs. An esm was used as this mod is meant to be a base mod that individual NPC beautification mods can overwrite, so I wanted it to load first.
Note - mods that replace NPC game records with loose files can cause significant issues, including CTD. Loose file mods always overwrite everything else and cause issues if the loa
Haute Coiffure is a standalone NPC overhaul for Skyrim that replaces low-poly hair meshes with high-resolution versions from Apachii and KS, without altering NPC records. It regenerates facegens to improve appearance while preserving each NPC's inherent look, and includes the new hairstyles as character creation defaults. The mod is efficient, using half the mesh memory of typical hair replacers.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 333 endorsements and over 11k downloads.
- Performance-friendly: uses half the mesh memory of typical hair replacers, so you get high-res hair without the usual hit.
- No NPC record changes means it plays nice with other overhauls that touch NPCs.
⚠️ Cons
- Last updated in 2018, so it may not be compatible with the latest Skyrim versions or mods.
- Only affects hair and face tints, not other aspects of NPC appearance.
- Some hairstyles (close-cropped, mohawk, dreadlocks) are left unchanged, so those NPCs won't see improvements.
For Skyrim players who want better-looking NPCs without the hassle of compatibility patches or heavy performance costs. If you're tired of the vanilla low-poly hair and want a subtle, lore-friendly upgrade that keeps the original character designs, this is for you. Skip if you're looking for a full NPC overhaul that changes faces or adds new characters.
💡 Beginner Tips
- Since this mod doesn't change NPC records, you can safely load it before or after other NPC overhauls, but test for conflicts.
- If you use a mod manager, install via NMM or Vortex for easy uninstallation.
- The new hairstyles appear in character creation, so you can preview them before committing.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- triptherift
- Version
- 1.7
- Downloads
- 11,369
- Endorsements
- 333
- Category
- Overhauls
- Created
- 8/1/2018
- Updated
- 9/7/2018
🔧 How to Install Skyrim Mods
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