Fallout Whiterun - Shattered

⭐ — (81 endorsements) 📥 3,167 downloads 📌 vv1.0 📅 2/8/2024
⚪ Last updated 2024

By EXITmods · Cities, Towns, Villages, and Hamlets

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/8/2024 📅 Created: 2/8/2024
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #39 of 51 Cities, Towns, Villages, and Hamlets mods in this game by downloads

📋 About This Mod

A large Whiterun Overhaul for the Shattered mod that aims to bring the Fallout style into the world of Tamriel. Complete with some tweaks to World eater, some lore and a player home that can be restored using supplies found around Whiterun.

Fallout Whiterun

Donate   Discord   Patreon

Fallout Whiterun is a mod for Shattered Skyrim that aims to bring the feel of the Fallout franchise into Skyrim, starting off with Whiterun. I have big plans for shattered, if you want to help me with this project reach out, I would love to work with a 3d artist. If you have no modding skills but want to donate, here's my patreon. If you can't do either of those then just letting me know you enjoyed the mod is more than enough <3. This project took me 6 months and I've learned a lot, I hope it's reflected in the work and I hope you all enjoy.

So what's changed?

To start, the entire town is now extremely overgrown filled with flora and fauna from all across the province. If you read between the lines, you can determine why this has happened through the many new in game notes and journals added. These provide some history on the happenings of Whiterun without the Dragonborns existence. The actual cause of the apocalypse is left purposefully ambiguous which should ensure maximum narrative compatibility between load orders. You will also find a variety of Skeletons in different positions, some explained by the journals and others left to your imagination.

Many of the interiors have been opened up, some have been destroyed while others remain locked and mostly untouched. You will be able to find plenty of loot to assist you in the apocalypse, and some alcohol for morale. You may also stumble across some supplies, these can be used to restore the new Player home the mod adds in the remnants of Thane Uthgerds house.

A preview of the player home:

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The home also includes some quest item displays (many of which are unobtainable in base shattered but I have.. plans... eventually) and also includes fully dynamic containers that will display some of the items placed in them.

Compatibility & Performance

This mod will very likely affect your fps. Whiterun is VERY dense (my future overhauls will not be as bad). I'd say I lost maybe 3-5 frames with an ENB and mods for textures, grass and trees. I tried to add occlusion planes but I have no idea what I'm doing with those so I gave up and removed them, if someone wants to make an occlusion mod for this please feel free.

An occlusion patch can be found here. It is recommended.

In the screenshots, I use:

-Traverse the Ulvenwald

-QWs grass patch 2

-Skyland AIO + Atlassian

-Northfires Photoreal Mountains 3

-Grim ENB (very performance heavy)

-Shrubby Symphony

My game was more than playable on a 2080 super wit

📊 Mod Details

Game
Skyrim Mods
Author
EXITmods
Version
v1.0
Downloads
3,167
Endorsements
81
Category
Cities, Towns, Villages, and Hamlets
Created
2/8/2024
Updated
2/8/2024

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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