DLC2dunFrostmoonTriggerScript Optimization

⭐ ⭐⭐ (2,162 endorsements) 📥 207,114 downloads 📌 v1.0.0 📅 5/3/2023
⚪ Last updated 2023

By ferrari365 · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/3/2023 📅 Created: 5/3/2023
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Skyrim Script Extender (SKSE) Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #46 of 94 Bug Fixes mods in this game by downloads

📋 About This Mod

This mod is now obsolete. Please use SCROTE instead which includes this mod and many other fixes in a single package.

Description

The Frostmoon camp in the Dragonborn DLC features, at first glace, some regular looking hunters, which are unusually cautious of you and will ask you to leave. This is because they are secretly werewolves and unless you're a werewolf yourself, they don't trust you and will eventually attack you if you ignore their warnings. This behaviour is controlled by a script which checks if the player is too close to the camp. However this script is quite inefficient in its use of the OnTrigger event which will fire off repeatedly from every NPC at the camp for no good reason and unnecessarily take up scripting resources. Furthermore the script will start firing off as soon as the camp is loaded in, regardless if the player is currently there or just passing by nearby on their way to some other place.

This mod optimizes this script by replacing the OnTrigger event with RegisterForSingleUpdateGameTime to achieve the same behaviour while only running updates if the player is too close to the camp and is currently being warned to leave. Furthermore it fixes a bug with Rakel's warnings, which can cause her to keep warning you to leave, even if you've been accepted by the camp's leader if you went there before turning into a werewolf and then return as one.

Installation

Install with your favourite mod manager. New game is not required, but it is preferable to install this while away from the werewolves' camp.

Compatibility and load order

Not compatible with anything that changes the DLC2dunFrostmoonTriggerScript script. USSEP changes have been retained.

Compatible

with everything else.

No need to concern yourself with load order, as there is no ESP. However, due to the way the game loads its files, loose file mods like this one will always take priority over mods packed into BSA regardless where they load. If a mod happens to edit the same script and is packed into a BSA, this mod will overwrite it and potentially cause issues. Let me know of any such cases and I will make a patch to accommodate the relevant changes into this mod.

Credits

Bethesda for Skyrim and the Creation Kit

Borgut1337 for the amazing Papyrus Profiler which helped me discover the issue

🤖 AI-enhanced — based on mod data

This bug fix mod optimizes the DLC2dunFrostmoonTriggerScript in Skyrim, replacing an inefficient event with RegisterForSingleUpdateGameTime to stop repeated checks near the camp. It's a lightweight, no-ESP tweak for players experiencing performance issues in that area. With over 2,000 endorsements, it's a community-trusted fix.

✨ Key Features

Optimizes DLC2dunFrostmoonTriggerScript to eliminate repeated proximity checks
Replaces inefficient event with RegisterForSingleUpdateGameTime
No ESP file, ensuring minimal impact on load order
Targets the Frostmoon Crag camp area for improved script performance

📊 Pros & Cons

✅ Pros

  • Community-approved fix with 2,162 endorsements and over 207k downloads
  • Lightweight no-ESP design means no load order conflicts
  • Directly addresses script lag in a specific area, a real performance win

⚠️ Cons

  • Only optimizes one script, so impact is limited to that area
  • Requires Skyrim Script Extender (SKSE) to function, adding a dependency
  • May conflict with other mods that alter the same trigger script
🎯 Is This For You?
For Skyrim players who notice stutter or script lag around Frostmoon Crag and want a targeted fix. Also great for modded playthroughs where script load is heavy. Skip if you don't visit that area often or prefer broader performance overhauls.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure SKSE is installed and launched via skse_loader.exe, not the default launcher.
  • Place the mod files in your Data folder or use a mod manager; no ESP means no load order sorting needed.
  • If you use other mods that modify DLC2dunFrostmoonTriggerScript, check for conflicts in xEdit.

📊 Mod Details

Game
Skyrim Mods
Author
ferrari365
Version
1.0.0
Downloads
207,114
Endorsements
2,162
Category
Bug Fixes
Created
5/3/2023
Updated
5/3/2023

🔧 How to Install Skyrim Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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