Classic Classes and Birthsigns SSE (Reimagined)

⭐ ⭐⭐ (1,441 endorsements) 📥 562,339 downloads 📌 v1.15 📅 10/11/2020
⚪ Last updated 2023

By clackie1996 · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/5/2023 📅 Created: 10/11/2020
⚠️ Install Order · 6 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗
6📦 Classic Classes and Birthsigns Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.3% endorsement rate
  • 🏆 #6 of 7 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

Introduction:

This mod is my personal changes to the "Classic Classes and Birthsigns" mod created by Kearsage and ported to SSE by watafuzz. New cleaned and improved ESM/ESL version created by user bobbyclue now available!

Compatible:

  • []Alternate Start mods, such as Skyrim Unbound Reborn and Live Another Life. (Random Alternate Start may have some issues, I have not tested it and the original mod apparently had issues)

    []Custom Race and racial ability adjustment mods, such as Aetherius, The Chiss and Imperious (if you don't use the optional racial levelling add-on)

    []Perk overhaul mods such as Adamant, Ordinator, SPERG. and TTRSO

    []Standing Stone overhauls such as Mundus, Andromeda, Aurora and SSE Standing Stones Overhaul - Birthsigns will now stack with any standing stones.

  • Really, this should now be compatible with anything because of my changes.

    Description:

    A "Select Class" book will be added to your inventory when you start a playthrough or install the mod for the first time, read it to (optionally) select or create a class and (optionally) select a birthsign.

    There are a total of 21 classes to choose from, or you can create your own custom class. Each of the 21 classes are based on the classes available in Oblivion and Morrowind and are broken down into three specialities: Combat, Stealth and Magic. In my updates, I have moved things slightly further away from the Oblivion/Morrowind classes, but they are still pretty faithful to the spirit of the classes (I believe).

    Specialization

    All classes have a specialization; a +20 buff to the attribute associated with them. Combat classes give Health, Stealth classes give Stamina, and Magic classes give Magicka.

    Major Skills

    Each class has several Major Skills which are improved by 20 points. This represents your character’s profession or skills learned prior to the start of the game. Because of changes to how this effect is applied, your character will always be better with your majored skills - they are treated as if they are buffed to be 20 points higher and show up as green in the skill menu, but aren't actually 20 points higher. This means they'll functionally level quicker and have a higher maximum potential. (Overriding scripts that still use SetAV to simply set the skill 20 points higher (as if leveled by the player) is now available, in the optional files).

    The technical explanation - rather than using SetAV to actually change your characters skills (as it was previously), I changed the mo

🤖 AI-enhanced — based on mod data

A reimagined tweak set for the Classic Classes and Birthsigns mod, streamlining UX and rebalancing effects to make each choice more desirable. Built on Kearsage's original and watafuzz's SSE port, this version targets players who want a polished, better-balanced class and birthsign experience.

✨ Key Features

Streamlined user experience for the Classic Classes and Birthsigns mod
All effects changed to make each class and birthsign more desirable

📊 Pros & Cons

✅ Pros

  • Strong community backing with 1,441 endorsements and over half a million downloads
  • Active maintenance as of March 2023, so it's likely compatible with current Skyrim SE versions
  • Built on a well-known mod, so you know the foundation is solid

⚠️ Cons

  • Description is cut off, so you won't know exactly what changed until you try it
  • Requires the original Classic Classes and Birthsigns mod, adding an extra install step
  • No detailed changelog or feature list provided, so you're flying blind on specifics
🎯 Is This For You?
For Skyrim players who want a more balanced and user-friendly class and birthsign system without overhauling the whole game. If you're tired of vanilla choices feeling weak or clunky, this is worth a shot. Skip if you prefer total overhauls like Ordinator or Imperious.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you install the original Classic Classes and Birthsigns mod first, then overwrite with this one
  • Use a mod manager like Vortex or MO2 to keep track of overwrites and load order
  • Check the mod page for any patches if you use other gameplay overhauls that touch classes or birthsigns

📊 Mod Details

Game
Skyrim Mods
Author
clackie1996
Version
1.15
Downloads
562,339
Endorsements
1,441
Category
Races, Classes, and Birthsigns
Created
10/11/2020
Updated
3/5/2023

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Skyrim Mods

Download from Nexus.

📖 Full step-by-step install guide for Skyrim →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Skyrim commands, item IDs, and more.

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