CC Saints and Seducers - Less Obnoxious Elytra Footsteps
⚪ Last updated 2022⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #23 of 43 Audio mods in this game by downloads
📋 About This Mod
LESS OBNOXIOUS ELYTRA FOOTSTEPS
So I cannot be the only person who installed Saints & Seducers, found my first Elytra in , happily accepted its company because I'm chronically overencumbered and they can apparently carry your stuff, and then immediately regretted my actions. These little buggers are loud. They're chomping along like creatures multiple times their size, thereby totally disrupting my style, and completely shredding any sense of immersion when I'm wandering the world or, god forbid, try to sneak.
However, I do like me a mobile carry chest. I figured there had to be a way to put socks on them little feet.
My first discovery in xEdit was that the Elytras do not, in fact, have their own footstep sounds; they are using the vanilla Frostbite Spider ones. And not just the regular ones, oh no, precious. They are set to use the Giant Frostbite Spider footsteps. Which are like ten times their size. That's why their footstep sfx sounded so over the top.
Since I'm clueless about editing anything sfx related, I searched the Nexus for an appropriate replacer. Sure enough, I came across Better Animal Footsteps which turned out to be pretty much perfect. Now honestly I'm not bothered by loud animal footsteps as much as some people are, but for a companion/pet that's a different story.
What I did was create a whole new set of records for unique Elytra footsteps, then point them at the sound files from Better Animal Footsteps which were of course renamed and moved to a different directory. Regular Giant Frostbite Spiders are thus completely unaffected, only now you can travel with your Elytra(s) and take in the scenery without them stomping around like crazy.
Big thanks to Volnaiskra for letting me include their assets from Better Animal Footsteps as per the mod's permission section! I also converted the original .wav files to .xwm using MultiXwm because the .wav format can be problematic.
This small audio mod replaces the loud, annoying footsteps of the Elytra bugs from the Saints & Seducers Creation Club content with unique, much quieter sounds. It's a simple quality-of-life fix for players who find the original audio grating. With 473 endorsements and over 110k downloads, it's a popular tweak for Skyrim Special Edition.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 473 endorsements and over 110k downloads
- Does exactly what it says—quieter, less obnoxious footsteps
- Small, focused mod that won't bloat your load order
⚠️ Cons
- Only affects Elytra footsteps, so if you wanted more audio overhauls, this won't help
- Requires the Saints & Seducers Creation Club content, so it's useless if you don't own that
- No updates since February 2022, so it might not be compatible with the latest Skyrim patches
For Skyrim players who own the Saints & Seducers Creation Club content and are tired of the loud Elytra footsteps. If you're a completionist who explores Solstheim and the new quest, this is a must-have. Skip if you don't have that CC content or if you're looking for broader audio changes.
💡 Beginner Tips
- Make sure you have the Saints & Seducers Creation Club content installed before adding this mod, or it won't have anything to modify.
- If you're using a mod manager like Vortex or MO2, just download and enable it—no need to manually place files.
- Since it's an audio mod, load order doesn't matter much, but placing it after other audio overhauls can prevent conflicts.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Phoenix
- Version
- 1.0
- Downloads
- 110,999
- Endorsements
- 473
- Category
- Audio
- Created
- 2/12/2022
- Updated
- 2/12/2022
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