CBBE Belly Ref for Belly Motion
⚪ Last updated 2019⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #30 of 77 Animation mods in this game by downloads
📋 About This Mod
Resource and steps to enabling belly motion for CBBE physics users
Ever wonder why there is no belly motion no matter how vigorous females move? The picture above is the default CBBE Body, it is by default without belly bone (this is easily noted by the fact that there is no coloring on the body whatsoever), this means that any belly physics provided by CBP/CBPC will be entirely ignored as there is nothing to attach to. This essentially means that by default, CBBE body disabled 1/3 of CBP and CBPC's functions, the same could probably be said for SMP. This mod/guide aims to rectify this.
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This guide was written with MO2, some steps may or may not be altered depending on the mod manager you are using.
Required:
BodySlide and Outfit Studio
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Part 1 - Adding belly motion onto CBBE body (ie character's nude body).
Step 1:
Make a copy of the original afterward close out and reopen the CBBE Physics/Special (as you do not want to modify your backup).
In BodySlide, open up CBBE Physics or Special project (whichever physics body you use; as for the difference between physics and special is that
special includes the labia)
Locating it is simple, in the center search field, click on the magnify glass and click on "CBBE Bodies", then on top right corner search field type "body" this should narrow down your drop down list, select the one that is relevant to you.
This is to provide you with a backup in case you wish to revert back to default standard
Step 2:
Add the included "CBBE Belly Ref" project.
Locate the "CBBE Belly Ref" .osp file, it should be located within your ..\CalienteTools\BodySlide\SliderSets\
Step 3:
Copy the "CBBE Belly Ref" over onto "CBBE".
Right click "bellyref" and click on "Set Reference". If everything is done right, this is what you should see. Now select and highlight the CBBE shape in the right column, this is to ensure you are editing the correct shape data, "CBBE".
Select the Masking tool, it is dotted square over the circle icon on the top right corner. You'll want make an outline of the "bellyref" ontop of the "CBBE" body.
Then completely mask the inside of the outline. To do this, click on the icon to the right "bellyref" so that it displays a closed eye.
After that is completed, it is time to invert the mask. This process will invert the masked area, only allowing the modification of the unmasked area, ie the belly area that we are after. To do this, click "Tool" on the top bar and click on Invert. Alternatively the hotkey Ctrl+I works as well. <
📊 Mod Details
- Game
- Skyrim Mods
- Author
- 3aq
- Version
- FINAL
- Downloads
- 4,823
- Endorsements
- 241
- Category
- Animation
- Created
- 8/28/2019
- Updated
- 8/28/2019
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