Catir Club - Immersive Creation Club Integration
🟠 Updated over a year ago⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.1% endorsement rate
- 🏆 #6 of 179 Immersion mods in this game by downloads
📋 About This Mod
This modpage serves as a hub for small-scale modules intended to organically integrate certain pieces of Creation Club content into the game. These files focus on eliminating threadbare quests and distributing content across the vanilla game, as well as occasionally fixing bugs or issues with creation files.
Currently, I offer modules for the following, each requiring the corresponding Creation:
The Contest
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[]All quest content, books, notes, and NPCs related to The Contest creation have been removed.
[
] The Fists of Randagulf have been given to Skjor and can be looted from him after he gets krevved. The mod edits Skjor's outfit in order to give him the Fists of Randagulf. In the base game, he is the only NPC that uses this outfit, so this is not an issue, but on the off chance that you are using a mod that gives another NPC Skjor's outfit or modifies that outfit somehow, it will need to be patched. The alternative to modifying the outfit would be directly editing Skjor's NPC record, which would be significantly worse for compatibility.[]The Iceblade of the Monarch can now be found by a skeleton in Harstrad Cave, guarded by a powerful spriggan. Beware, though, as taking the Blade may provoke the sacred spring's other guardians.
[]Nimhe (the spider boss in Nchuand-Zel) is now a fearsome Web Mother, and has appropriate art, stats, and abilities.
[]The actual weapon and armor, respectively, have not been edited at all and will be fully compatible with rebalancing mods.
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[]Goldbrand can now be found in a master locked display case in the Emperor's office on the Katariah. This is in line with the story of The Elder Scrolls: Legends. If you don't care to pick the lock, the Emperor's Display Case Key can be found on his dresser.
[]Quest content from the Goldbrand creation no longer occurs ingame.
[]Sivdur's Respite is now a standalone dungeon and has proper location tags, making it clearable. The dungeon has been overhauled with a new puzzle, improved lighting and ambience, tweaked progression, and an overhauled final fight.
[]Boethiah Cultists in Sivdur's Respite have been replaced by Tomb Raiders. A note about the puzzle can be found on one's body.
[]The actual weapon has not been edited at all and will be fully compatible with rebalancing mods.
More Creations will likely follow when I get around to them. Integrations that require advanced quest design will be processed separately.
These files are primarily intended for use in modlists, but can be downloaded independently as well to jazz up your CC/AE content on your own.
You may be wondering...
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[]Goldbrand can now be found in a master locked display case in the Emperor's office on the Katariah. This is in line with the story of The Elder Scrolls: Legends. If you don't care to pick the lock, the Emperor's Display Case Key can be found on his dresser.
Catir Club - Immersive Creation Club Integration is a hub for small-scale modules that organically integrate Creation Club content into Skyrim. With 654 endorsements and nearly a million downloads, it's a popular framework for players who want CC content to feel more native to the game.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Nearly a million downloads (968,249) — this is a proven, widely-used mod.
- Active development: last updated December 2024, so it's not abandoned.
- 654 endorsements show a solid base of satisfied users.
⚠️ Cons
- Description is vague — doesn't specify which Creation Club items are integrated or how.
- As a hub, it may require additional modules to be useful, adding complexity.
For Skyrim players who use Creation Club content and want it to feel more integrated into the world. If you're a modder looking to build on a framework, this could be a good base. Skip if you don't use Creation Club or prefer standalone mods.
💡 Beginner Tips
- Check the mod's description or forum for a list of included modules, as the summary is sparse.
- If you use a mod manager, let it handle the installation to avoid overwriting conflicts.
- Look for compatibility patches if you use other mods that alter the same Creation Club content.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- Catir
- Version
- 1.2
- Downloads
- 968,249
- Endorsements
- 654
- Category
- Immersion
- Created
- 4/21/2022
- Updated
- 12/18/2024
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