Brutal Flora Harvest Fix (Obsolete)
⚪ Last updated 2020⚠️ Install Order · 5 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #56 of 69 Bug Fixes mods in this game by downloads
📋 About This Mod
Non-SE Version
These files should actually work in original Skyrim as-is.
Newer Fix - Native SKSE Plugin (Recommended)
Scrambled Bugs - https://www.nexusmods.com/skyrimspecialedition/mods/43532
(recommended instead of this fix; please see "Uninstall Steps" below if switching over)
Requirements
Requires SKSE64: https://skse.silverlock.org
Additional Information
Skyrim has an annoying bug where harvested plants don't respawn when loading a save game.
This is covered in great detail on the following mod pages:
bluedanieru's Flora Respawn Fix
wiseman303's Flora Fixes (OG Skyrim only?)
wiseman303 wrote a Technical Details article explaining in more detail how these fixes worked.
Brutal Flora Harvest Fix takes a different approach - inserting a script "hook" into ObjectReference.
A modified ObjectReference script inserts a single function call into each of the following events:
- []OnActivate - to store our last harvest time (into a single new float value).
[
]OnCellAttach - to fix any references last harvested more than 10 days ago.
This has some advantages:
- []It is universally compatible with any harvestable object in the game, vanilla or modded.
[
]It is retroactive on existing saves, and may also be safely uninstalled at any time.[]It is efficient, with any reference's OnCellAttach hook only firing once per save load.
[]It is lightweight, making minimal/no changes to references and adding no event registrations.
(Specifically, non-instant respawn times make a single saved change - see Save Notes below)[]Like other harvest fixes, it decouples harvest respawning from cell resets.
And also some disadvantages:
- []It only applies after a cell change (due to the scope of available events to the script).
[]Respawn times are instant the first time something is harvested (same reason as above).
[]It adds a (negligible?) script overhead to the otherwise empty hooked events.
[]It would need an update if SKSE's ObjectReference.pex script ever changes (it hasn't in years).
[]The OnCellAttach hook can fail on references to null forms, dumping an error to Papyrus log.
(This seems harmless as the default OnCellAttach event would otherwise be empty anyway)[]In certain rare cases, it's possible to miss updating a reference's mesh (see script source).
[]It's still not as clean as a native SKSE plugin could be. :P
Defaults to a 10-day respawn time (Skyrim's default cell reset time).
- []It only applies after a cell change (due to the scope of available events to the script).
This small bug fix mod for Skyrim addresses the harvest respawn bug using a brute-force method. It has 689 endorsements and was last updated in June 2020, making it a legacy solution. Suitable for players experiencing plants not respawning.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 689 endorsements and nearly 20k downloads
- Directly targets a common annoyance—plants not respawning
- Simple brute-force method means no fancy scripts to break
⚠️ Cons
- Marked as obsolete—likely superseded by better fixes
- Last updated in 2020, so may not be compatible with newer Skyrim versions or mods
- Brute-force approach might cause unintended side effects with other mods
For Skyrim players who are tired of alchemy ingredients never respawning and want a straightforward fix. If you're on the latest Skyrim version or use many mods, you might want a more modern solution. Skip if you're fine with console commands or use a mod that already handles respawning.
💡 Beginner Tips
- Since this mod is marked obsolete, check if it's compatible with your Skyrim version (Special Edition or Anniversary Edition) before installing.
- If you're using a mod manager like Vortex or MO2, install this mod manually by dropping the files into your Data folder to avoid conflicts.
- Test harvest respawn in a cell you've already cleared—if plants still don't respawn, consider a more modern alternative.
📊 Mod Details
- Game
- Skyrim Mods
- Author
- fox
- Version
- 1.2.1
- Downloads
- 19,738
- Endorsements
- 689
- Category
- Bug Fixes
- Created
- 7/29/2019
- Updated
- 6/24/2020
🔧 How to Install Skyrim Mods
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