Brutal Flora Harvest Fix (Obsolete)

⭐ ⭐ (689 endorsements) 📥 19,738 downloads 📌 v1.2.1 📅 7/29/2019
⚪ Last updated 2020

By fox · Bug Fixes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/24/2020 📅 Created: 7/29/2019
⚠️ Install Order · 5 steps
1🛠️ SKSE64 — Skyrim Script Extender 64 Download ↗
2🔧 USSEP — Unofficial Skyrim Special Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗
4🧩 Address Library — Address Library for SKSE Plugins Download ↗
5🔧 SSE Engine Fixes — SSE Engine Fixes Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #56 of 69 Bug Fixes mods in this game by downloads

📋 About This Mod

Non-SE Version

These files should actually work in original Skyrim as-is.

Newer Fix - Native SKSE Plugin (Recommended)

Scrambled Bugs - https://www.nexusmods.com/skyrimspecialedition/mods/43532

(recommended instead of this fix; please see "Uninstall Steps" below if switching over)

Requirements

Requires SKSE64: https://skse.silverlock.org

Additional Information

Skyrim has an annoying bug where harvested plants don't respawn when loading a save game.

This is covered in great detail on the following mod pages:

bluedanieru's Flora Respawn Fix

wiseman303's Flora Fixes (OG Skyrim only?)

wiseman303 wrote a Technical Details article explaining in more detail how these fixes worked.

Brutal Flora Harvest Fix takes a different approach - inserting a script "hook" into ObjectReference.

A modified ObjectReference script inserts a single function call into each of the following events:

  • []OnActivate - to store our last harvest time (into a single new float value).

    []OnCellAttach - to fix any references last harvested more than 10 days ago.

The inserted calls first check SKSE's native IsHarvested function to see if any work is required.

This has some advantages:

  • []It is universally compatible with any harvestable object in the game, vanilla or modded.

    []It is retroactive on existing saves, and may also be safely uninstalled at any time.

    []It is efficient, with any reference's OnCellAttach hook only firing once per save load.

    []It is lightweight, making minimal/no changes to references and adding no event registrations.

    (Specifically, non-instant respawn times make a single saved change - see Save Notes below)[]Like other harvest fixes, it decouples harvest respawning from cell resets.

    And also some disadvantages:

    • []It only applies after a cell change (due to the scope of available events to the script).

      []Respawn times are instant the first time something is harvested (same reason as above).

      []It adds a (negligible?) script overhead to the otherwise empty hooked events.

      []It would need an update if SKSE's ObjectReference.pex script ever changes (it hasn't in years).

      []The OnCellAttach hook can fail on references to null forms, dumping an error to Papyrus log.

      (This seems harmless as the default OnCellAttach event would otherwise be empty anyway)[]In certain rare cases, it's possible to miss updating a reference's mesh (see script source).

      []It's still not as clean as a native SKSE plugin could be. :P

      Defaults to a 10-day respawn time (Skyrim's default cell reset time).

🤖 AI-enhanced — based on mod data

This small bug fix mod for Skyrim addresses the harvest respawn bug using a brute-force method. It has 689 endorsements and was last updated in June 2020, making it a legacy solution. Suitable for players experiencing plants not respawning.

✨ Key Features

Implements a brute-force approach to fix Skyrim's harvest respawn bug
Simple fix with no complex configuration required
Lightweight mod with 689 endorsements and 19,738 downloads

📊 Pros & Cons

✅ Pros

  • Community-trusted with 689 endorsements and nearly 20k downloads
  • Directly targets a common annoyance—plants not respawning
  • Simple brute-force method means no fancy scripts to break

⚠️ Cons

  • Marked as obsolete—likely superseded by better fixes
  • Last updated in 2020, so may not be compatible with newer Skyrim versions or mods
  • Brute-force approach might cause unintended side effects with other mods
🎯 Is This For You?
For Skyrim players who are tired of alchemy ingredients never respawning and want a straightforward fix. If you're on the latest Skyrim version or use many mods, you might want a more modern solution. Skip if you're fine with console commands or use a mod that already handles respawning.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod is marked obsolete, check if it's compatible with your Skyrim version (Special Edition or Anniversary Edition) before installing.
  • If you're using a mod manager like Vortex or MO2, install this mod manually by dropping the files into your Data folder to avoid conflicts.
  • Test harvest respawn in a cell you've already cleared—if plants still don't respawn, consider a more modern alternative.

📊 Mod Details

Game
Skyrim Mods
Author
fox
Version
1.2.1
Downloads
19,738
Endorsements
689
Category
Bug Fixes
Created
7/29/2019
Updated
6/24/2020

🔧 How to Install Skyrim Mods

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