WARZONES 2015 - Civil Unrest

⭐ ⭐ (46,543) 📥 1.7M downloads 📌 v2015.2

By MyGoodEye · Combat

⬇ Download on Nexus Mods

About This Mod

✅ WARZONES ARMORY TOGGLE : Don't like the Armory?  Turn it off!
✅ PERFORMANCE ENHANCEMENTS : Updates to scripts and NPC placement for a better, faster, smoother WARZONES experience.
✅ UPDATED CIVIL WAR BATTLES : Bigger and more randomized Civil War battles are now at your fingertips.
✅ More Random WZs!  Kill 'em all!

WARZONES 2015 : CIVIL UNREST brings the SKYRIM CIVIL WAR to life! Revived. Rebuilt. Reborn. It adds 10000s of really pissed NPCs, new SCENERY, new BATTLEFIELDS and new BOSS-LIKE characters.

For all this in-game discussion of 'WAR'...

...there wasn't that much 'WAR' in SKYRIM, was there?

Now there is.

This mod does what it says... It adds EPIC battles, ambushes, encounters and skirmishes throughout SKYRIM!

While exploring the SKYRIM, you will come upon battles containing many, many NPCs spanning many, many acres of in-game ground.  Many of which are randomized.  In the course of normal play, you'll never see every WZ!

At last count, well, it's impossible to count the amount of NEW, ANGRY NPCS spanning hundreds of DYNAMIC WARZONES!

http://www.nexusmods.com/skyrim/mods/9494/?" rel="nofollow noopener" target="_blank">WARZONES 2015 has been completely rewritten from the ground up using the latest tools (many of which were not available the first time around).

I’ve added a TON of stuff to the latest version… not the least of which is a team of talented modders to help refine, repair and create the finest mod we can.

Round of applause for Grand Bulwark, Deapri and Tony971!

Give a look at the biggest addition to http://warzones.skyrim.modunion.com//the-warzones-armory/" rel="nofollow noopener" target="_blank">WZ15 : The WARZONES ARMORY. It adds 100s of Weapons and Armor to WARZONES NPCs.  As well as allowing you to craft them!

A huge overhaul of the http://warzones.skyrim.modunion.com//random-encounters-al... rel="nofollow noopener" target="_blank">RANDOM ENCOUNTER system now includes DAY/NIGHT Awareness (no more Werewolves during the day), a deeper RANDOM AMBUSH system and huge new RANDOM WARZONES for a constantly changing Skyrim.

CIVIL WAR FORT SIEGES are bigger than ever!  With more http://warzones.skyrim.modunion.com//dynamic-warzones/" rel="nofollow noopener" target="_blank">DYNAMIC WARZONES & SKIRMISHES added to make travel in Skyrim more dangerous than ever!

We’re happy to report that the http://warzones.skyrim.modunion.com//mcm-replaces-the-god... rel="nofollow noopener" target="_blank">GOD OF WARZONES has been executed and replaced by an MCM (Mod Configuration Menu) which will allow you to very easily set all WARZONES options without ever having to enter a console command.

The Artificial Intelligence of all NPCs has been redone.  Now, some will fight, some will cower, some will threaten and some will come straight at you like a bat out of hell.

The http://warzones.skyrim.modunion.com//spawn-o-meter-adjust... rel="nofollow noopener" target="_blank">SPAWN-O-METER has undergone a renovation so you can control how many NPCs are spawned!

An entirely rebuilt http://warzones.skyrim.modunion.com//mcm-replaces-the-god... rel="nofollow noopener" target="_blank">PAPYRUS DEBUG LOG system has been incorporated for those of you who read your logs – and to help us help you troubleshoot!  Far more information about what’s happening behind the scenes with Warzones is available to you, and you can control the level of detail offered via the MCM.

NEW in 2015. 2: - WARZONES COOLDOWN : This great new function ensures that namedWZs don't respawn immediately upon leaving a nearby interior.  The default is 24 in-game hours.  Via our MCM, you can change the timing as you like.  Should you prefer to see a particular WZ "again", you can override this by entering MCM and re-enabling the WZ should you prefer more carnage.

  • WARZONES ARMORY TOGGLE : Don't like the Armory?  Turn it off!
  • PERFORMANCE ENHANCEMENTS : Updates to scripts and NPC placement for a better, faster, smoother WARZONES experience.
  • PERFORMANCE MODE : For users with "lower-end" systems or users who believe their rigs are "in-between" our preset SpawnCounts.  Let's say that our preset of 2 is a little "too much" for your system, but you'd like to see a few more NPCs than our preset of 1... now you can.  For instance... with a SpawnCount of 2, you are likely to see 2 NPCs per point... of course, the points are invisible to you, but generally speaking in large WZs, there are 3 SpawnPoints per Faction for a total of 6 SpawnPoints and therefore a possible total of 12 NPCS.  PERFORMANCE MODE increases the chances of a "randomNoSpawn", effectively putting the SpawnCount at 1. 5 from a SpawnCount of 2.  2. 5 from a SpawnCount of 3.  And, of course, . 5 from a SpawnCount of 1.  While I can't say a WZ will really be a WZ at . 5, this option will allow more users to enjoy WARZONES!
  • DEADCOUNT : Too many corpses clogging your battlefields and choking your performance?  Turn 'em down!  Corpses disappearing too quickly depriving you of your ill-gotten gains?  Set them to stick around longer!  (please note, we will not support this feature and recommend you leave them as is, but it is up to you)
  • UPDATED CIVIL WAR BATTLES : Bigger and more randomized Civil War battles are now at your fingertips.
  • More Random WZs!  Kill 'em all!

FIXED THE FLYING ANIMALS! Thanks to all the Guinea pigs that helped us to isolate and mitigate the FLYING ANIMALS issue.

WZ 2015. 2 now includes the "cure" - at least as regards WARZONES.  With the help of a good many of you, I believe I've found a stable way to "raise the threshold" at which it occurs - and that "fix" now exists in WZ 2015. 2 - since WZ seems to be the tipping point for many.  This "fix" is harmless to those of you who don't know what they heck I'm going on about and those that have never seen the FLYING ANIMALS bug.

Basically, this means that if you continue to run your game at 60FPS or lower, you should now no longer see FLYING ANIMALS.  If you do, please take the time to comment here and please be willing to be helpful.

To be clear:

Animals Flying is a vanilla issue that manifests for some at high frame rates (along with other things like flying plates and the like). It is therefore ABSOLUTELY STILL RECOMMENDED that your enable your VSYNC and be sure your FPS does not go above 60. The issue will likely still exist at high frame rates for some of you.  This is more likely to continue to happen in the area of Whiterun, Morthal, Solitude and Windhelm.  This is NOT a Warzones "bug".

We have exhaustively tested it for stability, renovated the scripts, removed the “problems” and are now proud as heck to offer WARZONES 2015 to you!

David (MyGoodEye) http://www.nexusmods.com/skyrim/mods/9494/?" rel="nofollow noopener" target="_blank">

INSTALLATION & DOCUMENTATION:

You will no doubt notice that the page is full of links... Rather that fill this page up to the character limit or provide you with a 26 page Word document (that very few of you read, I bet),

...

Mod Details

Game
Skyrim (Legendary Edition)
Author
MyGoodEye
Version
2015.2
Downloads
1,681,483
Endorsements
46,543
Category
Combat
Last Updated
4/24/2015

How to Install Skyrim LE Mods

Use Vortex or MO2. SKSE required for scripted mods.

Visit the Nexus Mods page for specific installation instructions for this mod.

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FAQ

Is WARZONES 2015 - Civil Unrest safe to download?

Linked from Nexus Mods which scans all files for viruses. Always download from the official source.

Does this mod work with the latest game update?

Last updated 4/24/2015. Check the official download page for version compatibility.

Where can I learn more about Skyrim LE modding?

Check our complete Skyrim LE modding tools guide for step-by-step setup instructions.