Mystic Tails

⭐ ⭐⭐ (1,376 endorsements) 📥 28,028 downloads 📌 v2.0 📅 3/30/2012
⚪ Last updated 2012

By danshive · Weapons and Armour

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/31/2012 📅 Created: 3/30/2012
⚠️ Install Order · 3 steps
1🛠️ SKSE — Skyrim Script Extender Download ↗
2🔧 USLEEP — Unofficial Skyrim Legendary Edition Patch Download ↗
3🖥️ SkyUI — SkyUI (MCM framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #4 of 52 Weapons and Armour mods in this game by downloads

📋 About This Mod

Adds craftable Khajiit and Argonian tails that can be made at any smithing forge (found under misc). The basic tails can be enchanted with almost any enchantment, including Sabrecat Might, a new enchantment capable of boosting unarmed damage much more than the vanilla fortify unarmed enchantment (accessible by crafting and disenchanting a Khajiit Tail of the Sabrecat). Does not modify races. This mod replaces the default skeleton with renamed copies of the skeletons used for Khajiits and Argonians. If you use another mod that modifies beast skeletons, you might need to copy and rename those to replace the skeletons I\'ve provided to prevent conflicts. As far as I have been able to tell, this does not cause any issues. These are the same as the skeletons found in my other tail mod - skyrim.nexusmods.com/downloads/file.php?id=13897 -- VERSION 2. 0: Can now craft various colors of Khajiit tails and a \"plain\" Argonian tail that will have a color close to the skin tone of any given character. Available colors are based on the default hair colors, but skin tone will affect the tails, so they won\'t exactly match (especially if green, thus reinforcing the wisdom of Kermit). Tails are now weightless. -- Craftable items (found under misc): Argonian or Khajiit Tail - 1 Leather Argonian Kinship Tail (50% Disease Resistance, 50% Poison Resistance, Water Breathing) - 5 Leather, 5 Salmon Meat, 3 Skeever Tails Khajiit Kinship Tail (Match or surpass the Khajiit default unarmed, Sneak +10, Pickpocket +10) - 5 Leather, 2 Sabre Cat Pelts Khajiit Tail of the Sabrecat (Sabrecat Might 30, AKA +30 unarmed damage) - 10 Leather, 5 Sabre Cat SNOW Pelt Argonian or Khajiit Tail of the Archmage (All spells cost 15% less, +50 magicka, magicka regenerates 100% faster) - One adept robe from EACH school of magic. +12 unarmed for all races with an additional +6 for non-Argonians and non-Khajiits. The end result is that all non-Khajiit races get an unarmed damage bonus equal to that of a Khajiit, and Khajiit claws become twice as effective. ** Sabrecat Might\'s base bonus to unarmed damage is 20, which is four times that of the vanilla fortify unarmed enchantment. With all relevant perks and 100 enchanting, it gives +50 to unarmed damage. This can be increased further with the help of fortify enchanting potions. Only tails and footwear can be enchanted with Sabrecat Might. To install: Unzip and merge with the Skyrim data folder. Adds textures for the tails and overrides default skeleton.nif files. This is necessary for the tails to animate properly. To uninstall: Delete or deselect DSmystictails.esp, then delete, rename, or overwrite the skeleton files (assuming they\'re not being used by other mods). You can also delete the custom textures, though they shouldn\'t conflict with anything whether they\'re there or not. These files can be found in the skyrim folder under the following paths: Data\\meshes\\actors\\characte

🤖 AI-enhanced — based on mod data

Mystic Tails adds craftable Argonian and Khajiit tails for all playable races in Skyrim. The tails use the actual tail slot and override skeletons for proper animation, with multiple color options. A well-endorsed cosmetic mod from 2012.

✨ Key Features

Adds craftable Argonian and Khajiit tails for all playable races.
Tails can be enchanted and worn by any race.
Uses the actual tail slot and overrides default skeletons for proper animation.
Multiple color options available.

📊 Pros & Cons

✅ Pros

  • Community favorite with 1,376 endorsements and 28k downloads.
  • Tails actually animate thanks to skeleton overrides, not just static meshes.
  • Enchantable, so you can get some use out of them beyond looks.

⚠️ Cons

  • Last updated in 2012, so it may not work with the latest Skyrim version or Special Edition.
  • Skeleton overrides can conflict with other mods that alter skeletons or animations.
  • Only adds tails—no other beast race features like digitigrade legs or claws.
🎯 Is This For You?
For Skyrim players who want to give their human characters a bit of beastly flair or enhance their Khajiit/Argonian roleplay. Skip if you're looking for gameplay changes or modern compatibility.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's from 2012, check if you're on Oldrim (Legendary Edition) and use a mod manager like Vortex or MO2 for easy install.
  • If you're using other skeleton mods like XP32, load Mystic Tails after them to avoid conflicts.
  • Tails are craftable at a forge—look under the jewelry or misc section.

📊 Mod Details

Game
Skyrim LE Mods
Author
danshive
Version
2.0
Downloads
28,028
Endorsements
1,376
Category
Weapons and Armour
Created
3/30/2012
Updated
3/31/2012

🔧 How to Install Skyrim LE Mods

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