A Civ of Ice and Fire V1.1.0 Gathering Storm
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
V1.1.0 Gathering Storm has been released! v1.1.0.5 Patch Notes White Walker Balance Changes and Bug Fixes - New Unit Mounted White Walker, this unit is created when either a White Walker unit (The Melee version only) destroys a cavalry unit, or it can be constructed for population once it is unlocked at Horseback Riding. Just horses for now, but dragons are planned. - Wight units now always deal full damage to walls, this is to reflect their purpose as a disposable wrecking ball, you should amass and then sacrifice them to destroy walls and take cities - Reduced the scaling for the Conversion Project, should now top out at 500 Production rather than 1500 and allow players more time to get projects completed. Keep in mind, the goal should be to get 3-5 population and focus on strategically winterizing new tiles to make sure the city can actually be productive - Resolved an issue with the White Walker script that didn't allow Wights to be raised after loading a save v1.1.0.4 Patch Notes Bug Fixes - Fixed an issue that was preventing House Arryn from building their unique unit - Fixed an issue that was allowing the White Walker script to be loaded with the base version of the game v1.1.0.3 Patch Notes Bug Fixes - Set the number of allowed Prophets on Huge sized maps to 6, as it was changed to 7 with Gathering Storm and there are currently only 6 religions V1.1.0 Patch Notes: New Features - Support for the Gathering Storm expansion, there are now two mods listed when this mod is downloaded, to enable the Gathering Storm content you should disable all other mods and then activate the ACoIaF GS addon which will activate the ACoIaF mod and the Gathering Storm expansion. You need the Gathering Storm expansion to enable the ACoIaF GS content, but without it the base version of the ACoIaF mod will continue to work. I would prefer to keep this mod DLC requirement free, but in order to add support for all the new features the expansions add I have no choice. The base version wi
V1. 1. 0 Gathering Storm has been released! v1. 1. 0. 5 Patch Notes White Walker Balance Changes and Bug Fixes - New Unit Mounted White Walker, this unit is created when either a White Walker unit (The Melee version only) destroys a cavalry unit, or it can be constructed for population once it is unlocked at Horseback Riding. Just horses for now, but dragons are planned. - Wight units now always deal full damage to walls, this is to reflect their purpose as a disposable wrecking ball, you should amass and then sacrifice them to destroy walls and take cities - Reduced the scaling for the Conversion Project, should now top out at 500 Production rather than 1500 and allow players more time to get projects completed. Keep in mind, the goal should be to get 3-5 population and focus on strategically winterizing new tiles to make sure the city can actually be productive - Resolved an issue with the White Walker script that didn't allow Wights to be raised after loading a save v1. 1. 0. 4 Patch Notes Bug Fixes - Fixed an issue that was preventing House Arryn from building their unique unit - Fixed an issue that was allowing the White Walker script to be loaded with the base version of the game v1. 1. 0. 3 Patch Notes Bug Fixes - Set the number of allowed Prophets on Huge sized maps to 6, as it was changed to 7 with Gathering Storm and there are currently only 6 religions V1. 1. 0 Patch Notes: New Features - Support for the Gathering Storm expansion, there are now two mods listed when this mod is downloaded, to enable the Gathering Storm content you should disable all other mods and then activate the ACoIaF GS addon which will activate the ACoIaF mod and the Gathering Storm expansion. You need the Gathering Storm expansion to enable the ACoIaF GS content, but without it the base version of the ACoIaF mod will continue to work. I would prefer to keep this mod DLC requirement free, but in order to add support for all the new features the expansions add I have no choice. The base version wi
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561197999492140
- Version
- N/A
- Downloads
- 30,738
- Endorsements
- 0
- Category
- Mod, Scenario, AI, Gameplay, UI
- Created
- 7/4/2017
- Updated
- 4/28/2019
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