Unit Report Screen

⭐ — (0 endorsements) 📥 10,317 downloads 📅 2/24/2017
⚪ Last updated 2017

By 76561197979351941 · Mod, UI

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/26/2017 📅 Created: 2/24/2017

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #59 of 90 Mod, UI mods in this game by downloads

📋 About This Mod

********************************************** This mod is no longer supported. Use Better Report Screen instead. It is updated and offers many more enhancements to your report screen. ********************************************** Units Tab: Breaks down all of your units into groups such as Military (separated by Land/Sea/Air), Civilian and Support, Traders, Spies, and Great People. Unit stats are listed based on which group they are allocated to. For instance, military units will show Health and Movement, while civilian units will show how many charges they have left. You can select and zoom to any unit on the list and Promote/upgrade military units without exiting screen Sort units by clicking on header of each stat. Yields Tab: Added a "Hide City Buildings" checkbox which hides building yields in order to better compare yields between cities Sorted Yields. Clicking the header in City Income will allow you to sort by descending order. To list yields in ascending order, re-click the same button Building Expenses displays district maintenance costs. These are combined for each city and labeled as "Districts". Units Expenses added. Units are grouped and will show total cost per type. Policies that reduce unit maintenance costs are taken into account. City Status: Sorted Fields Current Deals: Displays current deals you have with other civilizations. Includes duration, what is being traded, etc. I respected localization tags when set, but did not add any new ones. I apologize if this causes any issues. Feel free to let me know if you see any bugs or have any issues. Any ideas are also welcome.

******************************************* This mod is no longer supported. Use Better Report Screen instead. It is updated and offers many more enhancements to your report screen. ******************************************* Units Tab: Breaks down all of your units into groups such as Military (separated by Land/Sea/Air), Civilian and Support, Traders, Spies, and Great People. Unit stats are listed based on which group they are allocated to. For instance, military units will show Health and Movement, while civilian units will show how many charges they have left. You can select and zoom to any unit on the list and Promote/upgrade military units without exiting screen Sort units by clicking on header of each stat. Yields Tab: Added a "Hide City Buildings" checkbox which hides building yields in order to better compare yields between cities Sorted Yields. Clicking the header in City Income will allow you to sort by descending order. To list yields in ascending order, re-click the same button Building Expenses displays district maintenance costs. These are combined for each city and labeled as "Districts". Units Expenses added. Units are grouped and will show total cost per type. Policies that reduce unit maintenance costs are taken into account. City Status: Sorted Fields Current Deals: Displays current deals you have with other civilizations. Includes duration, what is being traded, etc. I respected localization tags when set, but did not add any new ones. I apologize if this causes any issues. Feel free to let me know if you see any bugs or have any issues. Any ideas are also welcome.

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561197979351941
Version
N/A
Downloads
10,317
Endorsements
0
Category
Mod, UI
Created
2/24/2017
Updated
2/26/2017

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