C&P: Naval Trade Protection

⭐ — (0 endorsements) 📥 10,107 downloads 📅 8/4/2024
⚪ Last updated 2024

By 76561198082179827 · Mod, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/24/2024 📅 Created: 8/4/2024

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #143 of 337 Mod, Gameplay mods in this game by downloads

📋 About This Mod

Caravans & Pilgrims is a collection of mods thriving to improve the gameplay of Trade, pushing it beyond just getting gold from somewhere else. This mod in particular is focused on making the experience of defending Naval Trade Routes a bit more interesting without just making them permanently immune to plundering, as well as reworking two important wonders that are part of the defense and naval trade route theme. Part of the "Modder Pass VI: Caravans of the Silk Road" pack from the Civilization VI Helpline. Caravans & Pilgrims Naval Trade Protection This mod makes some changes to allow you to defend naval trade routes more easily. First off, Naval units all gain the ability to protect naval trade routes from plundering within two tiles, and they also gain +1 sight, allowing them to be more useful when defending trade routes. Reyna also gains a promotion that protects all Trade Routes within 6 tiles. It also includes a rework for the Great LightHouse and the Colossus which focus on naval trade routes and turtling respectively. Naval Unit Abilities Naval Units have received a couple abilities to aid in protecting naval trade routes: All Naval Units receive +1 Sight All Naval Units grant Plunder Immunity to Naval Trade Routes within 2 tiles. Additionally, there’s a new policy to allow Naval Units to be transferred between City Centers, allowing you to move them around more easily for the longer naval routes. Overland Portage (Military - Unlocked at Exploration) Allows Naval Units to be transferred from one City Center to another. Reyna's New Promotion Reyna’s Harbormaster promotion has been changed to aid in Trade Route Protection as well as to promote getting many Trading Posts from other civs: Customs Duty (replacing Harbormaster) +4 Gold, +1 Loyalty from every Trading Post of any civilization in this city. Traders within 6 tiles may not be plundered. Wonder Reworks Great Lighthouse Provides capacity to build an additional Trade Route. Extends the range of Naval Tra

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198082179827
Version
N/A
Downloads
10,107
Endorsements
0
Category
Mod, Gameplay
Created
8/4/2024
Updated
8/24/2024

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