Late Game AI

⭐ — (0 endorsements) 📥 25,631 downloads 📅 2/27/2023
⚪ Last updated 2023

By 76561198202697661 · Mod, AI, Gameplay, Gathering Storm, Game Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/17/2023 📅 Created: 2/27/2023

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Adjusts the bonuses the AI gets over the course of the game. IMPORTANT: 1. This mod was designed for use in combination with Infixo's Real Strategy mod. It also works fine without it or with other mods like AI+ or Roman Holidays AI mod, but I designed and tested this mod for Real Strategy. DO NOT disable science or culture victory when playing with Real Strategy or the AI will start doing weird things. Also, if you deactivate domination victory with Real Strategy, you can have a real peaceful sim battle against the Ai where everyone will go for science or culture with no wars. 2. Although I have nerfed the AI's early game, the buffs I gave to their military and their mid/late game make the difficulties a lot harder. In addition to that, I have also made sure that the AI actually wins science/culture victories at reasonable turn counts (when using Real Strategy). Start one difficulty lower than you are used to or you might be in for a rough surprise. 3. Be careful of mods that can affect the AI because they might get out of control with imbalanced features. I tested only for base game and BBG civs. I have made some adjustments for game modes but haven't tested these as much. Introduction Late Game AI changes the bonuses the AI gets per difficulty to achieve a more player-like game progression (weaker early, a lot stronger late). It does this by adding stat/yield modifiers that scale with game/player era and difficulty. The AI will be very able to compete in the later stages of the game and will consistently threaten culture and science victories. Thus the difficulties Prince to Deity will be much harder. Now also adds two extra difficulties above Deity (Pro and Insane) and options to adjust AI bonus starting units. For people like me who think it's sad that the AI just falls off a cliff later into the game and just want them to scale better, but also for people who are looking for a challenge after getting bored of unmodded Deity. This mod is a re-release of an exist

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198202697661
Version
N/A
Downloads
25,631
Endorsements
0
Category
Mod, AI, Gameplay, Gathering Storm, Game Balance
Created
2/27/2023
Updated
10/17/2023

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