Azur Lane: Northern Parliament led by Tashkent
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Support Standard Rules, Rise & Fall, and Gathering Storm This MOD is the Northern Parliament Civilization led by Tashkent. Optional leaders include Tashkent and Tashkent μ. Tashkent is a character in the mobile game Azur Lane. Leader Traits: Tashkent The Blue Cruiser: All districts get an additional standard adjacency bonus from Coast and Lake. Harbor and each building in Harbor provide +1 Amenity. +5 Combat Strength to naval units when they are fighting against district defenses, land or air units. Naval units with a ranged attack gain +1 Attack Range on Coast. Gain the Tashkent class Destroyer unique unit with Steam Power. Unique Unit "Tashkent class Destroyer": Northern Parliament unique unit that replaces Ironclad, with a ranged attack, Range 2. Can also engage in melee attacks. The cost, Combat Strength and Movement are high. Has Anti-Air Strength. Reveals Naval Raiders within sight range. Tashkent µ Blue Spirit: +1 Culture for each Coast, Lake and plots adjacent to Coast or Lake. Culture Bomb adjacent tiles when completing a Harbor. Each building in Harbor gets 2 Great Work slots of Music, and +2 Great Musician points per turn. In addition, each building in Harbor increase the tourism provided by the Great Work of Music in this city by 100%. May initiate the Astrum Support project in any city with a Harbor. Unique Project "Astrum Support": District-based project which provides Culture and Gold every turn and Great Musician points once finished. Civilization Traits: Defend the motherland: Builds Industrial Zone, Emcampment, and Harbor districts in half the time. +1 Food and +1 Production from Tundra adjacent to the city center. Increases Healing by 10 to your Military units in your own territory. +5 Strength when they are attacked on your own territory and when they attack an enemy on your own territory. +20% Production to all districts, buildings and Wonders building in your cities with Industrial Zone, Emcampment, or Harbor whenever you are not at war with an
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198181931490
- Version
- N/A
- Downloads
- 14,146
- Endorsements
- 0
- Category
- Base Game, Rise and Fall, Gathering Storm, Civilizations, Leaders, Mod
- Created
- 12/21/2021
- Updated
- 3/9/2026
🔧 How to Install Sid Meier’s Civilization® VI Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.
Keep browsing — more Sid Meier’s Civilization® VI mods await