Azur Lane: Northern Parliament led by Tashkent

⭐ — (0 endorsements) 📥 14,146 downloads 📅 12/21/2021
🟡 Updated this year

By 76561198181931490 · Base Game, Rise and Fall, Gathering Storm, Civilizations, Leaders, Mod

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 3/9/2026 📅 Created: 12/21/2021

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Support Standard Rules, Rise & Fall, and Gathering Storm This MOD is the Northern Parliament Civilization led by Tashkent. Optional leaders include Tashkent and Tashkent μ. Tashkent is a character in the mobile game Azur Lane. Leader Traits: Tashkent The Blue Cruiser: All districts get an additional standard adjacency bonus from Coast and Lake. Harbor and each building in Harbor provide +1 Amenity. +5 Combat Strength to naval units when they are fighting against district defenses, land or air units. Naval units with a ranged attack gain +1 Attack Range on Coast. Gain the Tashkent class Destroyer unique unit with Steam Power. Unique Unit "Tashkent class Destroyer": Northern Parliament unique unit that replaces Ironclad, with a ranged attack, Range 2. Can also engage in melee attacks. The cost, Combat Strength and Movement are high. Has Anti-Air Strength. Reveals Naval Raiders within sight range. Tashkent µ Blue Spirit: +1 Culture for each Coast, Lake and plots adjacent to Coast or Lake. Culture Bomb adjacent tiles when completing a Harbor. Each building in Harbor gets 2 Great Work slots of Music, and +2 Great Musician points per turn. In addition, each building in Harbor increase the tourism provided by the Great Work of Music in this city by 100%. May initiate the Astrum Support project in any city with a Harbor. Unique Project "Astrum Support": District-based project which provides Culture and Gold every turn and Great Musician points once finished. Civilization Traits: Defend the motherland: Builds Industrial Zone, Emcampment, and Harbor districts in half the time. +1 Food and +1 Production from Tundra adjacent to the city center. Increases Healing by 10 to your Military units in your own territory. +5 Strength when they are attacked on your own territory and when they attack an enemy on your own territory. +20% Production to all districts, buildings and Wonders building in your cities with Industrial Zone, Emcampment, or Harbor whenever you are not at war with an

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198181931490
Version
N/A
Downloads
14,146
Endorsements
0
Category
Base Game, Rise and Fall, Gathering Storm, Civilizations, Leaders, Mod
Created
12/21/2021
Updated
3/9/2026

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