Legacy Better Balanced Game v3.20.1

⭐ — (0 endorsements) 📥 1,112 downloads 📅 5/22/2021
⚪ Last updated 2021

By 76561198299924710 · Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Buildings, Civilizations, Districts, Game Balance, Governments, Leaders, Religions

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/13/2021 📅 Created: 5/22/2021

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This is a continuation of BBG 3.17.4, because that mod had the unrecoverable InvalidParam error, so now we use this one. The Better Balanced Game (BBG) Mod's overall goal is to make the game more balanced and have lesser used parts of the game be more playable. It accomplishes all of this by nerfing civs, abilities, units, mechanics, etc.. that are deemed Over-Powered (OP) and buffing things that are deemed under-powered. Here is a full list of changes: https://steamcommunity.com/workshop/filedetails/discussion/2494151917/3083256496965390715/ Direct downloads and pretty change logs: https://github.com/CivLeague/Better-Balanced-Game/tags Not so pretty change log: https://steamcommunity.com/sharedfiles/filedetails/changelog/2494151917 Join the balance discussion on our Discord: https://discord.gg/xrNvufBqXy Reasons to chose this one over our competitor: Database.log loads 100% clean. They use INSERT OR IGNORE sql statements, whereas I use INSERT only. For my mod, this means that if there is a failure, it gets logged and the game won't load. To put that another way, the game will only load if my files are error free, which they obviously are, since the game loads. If theirs encounters an error, it simply ignores the code and moves on, resulting in lots of hidden unknown errors. If you replace all the IGNORE statements with just INSERTS, you'd find that you cannot load into a game using their mod and the Database.log is riddled with dozens of errors. You'll find both text and gameplay errors in that log and the gameplay ones represent broken buffs/nerfs. We test all our changes, whereas they code a beta release for the players to use and rely on feedback from that to find their bugs. We have well-organized change logs on our Discord and on our GitHub. We also have a full change log on the Steam Discussions page, which they do not. Ours is compatible with any combination of Expansions and DLC... theirs is intended to only work if you have all the DLC and both Exp

This is a continuation of BBG 3. 17. 4, because that mod had the unrecoverable InvalidParam error, so now we use this one. The Better Balanced Game (BBG) Mod's overall goal is to make the game more balanced and have lesser used parts of the game be more playable. It accomplishes all of this by nerfing civs, abilities, units, mechanics, etc.. that are deemed Over-Powered (OP) and buffing things that are deemed under-powered. Here is a full list of changes: https://steamcommunity.com/workshop/filedetails/discussion/2494151917/3083256496965390715/ Direct downloads and pretty change logs: https://github.com/CivLeague/Better-Balanced-Game/tags Not so pretty change log: https://steamcommunity.com/sharedfiles/filedetails/changelog/2494151917 Join the balance discussion on our Discord: https://discord.gg/xrNvufBqXy Reasons to chose this one over our competitor: Database.log loads 100% clean. They use INSERT OR IGNORE sql statements, whereas I use INSERT only. For my mod, this means that if there is a failure, it gets logged and the game won't load. To put that another way, the game will only load if my files are error free, which they obviously are, since the game loads. If theirs encounters an error, it simply ignores the code and moves on, resulting in lots of hidden unknown errors. If you replace all the IGNORE statements with just INSERTS, you'd find that you cannot load into a game using their mod and the Database.log is riddled with dozens of errors. You'll find both text and gameplay errors in that log and the gameplay ones represent broken buffs/nerfs. We test all our changes, whereas they code a beta release for the players to use and rely on feedback from that to find their bugs. We have well-organized change logs on our Discord and on our GitHub. We also have a full change log on the Steam Discussions page, which they do not. Ours is compatible with any combination of Expansions and DLC... theirs is intended to only work if you have all the DLC and both Exp

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198299924710
Version
N/A
Downloads
1,112
Endorsements
0
Category
Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Buildings, Civilizations, Districts, Game Balance, Governments, Leaders, Religions
Created
5/22/2021
Updated
7/13/2021

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