Hide Stats Evolved
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
This mod makes player stats visible according to your access levels and alliances and makes over a dozen diplomacy and UI-related mods compatible! Works in Single Player and Multiplayer. Does not affect the AI or save files. Makes the "Listening Post" mission is useful! The game visibility levels are None (0), Limited (1), Open (2), Secret (3) and Top Secret (4). The conditions to access a player's information are the following: - Basic info (number of owned cities, population, recruited Great People, Wonders): meet the player. - Economic (gold, favor, tradable resources): visibility lvl 1 / be at peace or be able to make a peace deal. If using the Expanded Alliances mod, you can also be in an Industrial / Urban / Maritime alliance. - Diplomatic (diplomatic points): visibility lvl 1 / be in any Alliance. - Cultural (culture, tourism, civics tree leader icon): visibility lvl 2 / be in a Cultural Alliance. To get the required number of visitors for cultural victory, you must be able to access the cultural information of all players. - Religious (converted cities and civilizations, religious followers, faith): visibility lvl 2 / be in a Religious Alliance. - Scientific (science, technologies, scientific victory advancement, tech tree leader icons): visibility lvl 3 / be in a Research Alliance. - Military (captured capitals, military strength, territory domination if using BBG): visibility lvl 4 / be in a Military Alliance. If using the Expanded Alliances mod, you can also be in an Espionage alliance. - Score (global score, era score, Great People points): visibility lvl 4 / be in a Military Alliance. If using the Expanded Alliances mod, you can also be in an Espionage alliance. Additional details: - Unrevealed cities are not included when displaying the majority religion of a civilization (and followers / filtered cities if using Better Religion Window). Calculation is smart and works on the minimum information you need to draw conclusion: for example, if a player has
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198119167742
- Version
- N/A
- Downloads
- 6,334
- Endorsements
- 0
- Category
- UI, Base Game, Rise and Fall, Gathering Storm, Mod
- Created
- 3/13/2021
- Updated
- 6/6/2025
🔧 How to Install Sid Meier’s Civilization® VI Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.
Keep browsing — more Sid Meier’s Civilization® VI mods await