Resource Cultivation

⭐ — (0 endorsements) 📥 7,327 downloads 📅 1/22/2021
⚪ Last updated 2022

By 76561198366879838 · Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Map Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/4/2022 📅 Created: 1/22/2021

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Ever wondered why you can work resources but not cultivate them? You improved your Favorite resource but can not cultivate it in your Territory?! Come On! That's neither fair nor realistic. That could be better! With this Mod! This Mod is inspired by AOM's Botanist Mod, but it is not the same. It allows The Player (and AI) to cultivate a Resource in their Territory once it has been Improved. So you don't need to gather a resource first in order to plant it just once. Support: Buy me a Coffee if you like this Mod and want to see more like it. Your Support is also helping me getting forward with my 4Xpansion Pass Project for Civilization VI, which is a Pass of 6 Mod Packs that introduce many new Game Mechanics/Features and old Ones from Previous Game Iterations, as well as many QoL Improvements. Thanks a lot!! Resource Cultivation Requirements: Once a resource is improved in one of your Cities: - If it's a Bonus Resource, you will be able to cultivate it in all your Cities - (multiple Times). - If it's a Luxury Resource, you will only be able to cultivate it in a City that have this Resource in its Territory (if the City has less than 3 amounts of this resource and the Total Amount of it in your Territory is less than 4 - You can still have more of that resource with regular Resource acquiring, like with Border expansion, Settling new Cities...etc.). - If the Resource is Horses, then you can only breed it in a City that doesn't possess a Horses Resource (if the Total amount of Horses Resource you have in your Empire is less than 6). : Scythia and Mongolia Civilization don't have to have Horses improved (or possess them) in order to breed them. They can freely breed them in any City that doesn't have Horses, without having to stick to the Horses limit in your Empire - (Requires Horseback Riding Technologie). This Mod Adds 2 New Units that can cultivate a Resource: - The Farmer Unit: can plant many Plant based Resources and it's the only Unit that can breed domestic A

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198366879838
Version
N/A
Downloads
7,327
Endorsements
0
Category
Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Map Utilities
Created
1/22/2021
Updated
5/4/2022

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