Arknights W
⚪ Last updated 2020Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Only can use in Gathering Storm Civilization: Sarkaz mercenaries Leader: W Civilization Ability: Mercenary system Begin in Classical Era, End in Industrial. Land combat Unit +200% Production, Maintenance +3/4/5 Gold. Leader Ability: Blasting mining All Mine and Quarry Improvement +1 Gold, +2 Production. Trait item: D12 Can deal a devastating blow to single targets in short and medium range. (Need Sarkaz industrial district to make) Trait Unit: Sarkaz Shock Spearman Unused mobility will give a substantial increase in strength , and it is extremely vulnerable when it loses mobility. Has a special upgrade tree and can use D12 Trait Building: Sarkaz mercenaries lounge Unlock in Civics Mercenaries, all Unit and Unit for future training +1 level. +1 Housing and +1 Amenity. (Need Sarkaz industrial district) TNT workshop +25% production when this city makes D12, and increase science and Production. (Need Sarkaz industrial district) Trait district: Sarkaz industrial district Replace industrial district,Built next to the mine/quarry have very high bonus Production, have special upgrade buildings.
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198260391603
- Version
- N/A
- Downloads
- 15,440
- Endorsements
- 0
- Category
- Mod, Gameplay, Units, Buildings, Civilizations, Districts, Leaders
- Created
- 6/19/2020
- Updated
- 10/16/2020
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