Extended Eras

⭐ — (0 endorsements) 📥 67,225 downloads 📅 6/8/2020
⚪ Last updated 2022

By 76561198159308002 · Mod, AI, Gameplay, Units, Gathering Storm, Civics, Districts, Game Balance, Game Setup, Leaders, Map Utilities, Technologies

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/27/2022 📅 Created: 6/8/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Overview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent civilizations from rushing ahead of everyone else or falling too far behind. The end result is that games simply feel better and more immersive. Game eras will no longer simply fly by! Works for all game speeds! Why Make This Mod? Years ago, I released the mod Historic Speed for players who love extremely long games lasting hundreds and hundreds of turns. However, I gradually lost my taste for such long games, and preferred an experience that enhances the game's balance rather than totally redoing it. You can think of this mod as Historic Speed Lite! In making this mod, I took what I learned from all the feedback on Historic Speed, and borrowed great ideas from other pacing mods like Zee's Properly Timed Eras and 8 Ages of Pace! Summary of Effects Higher Technology and Civic research costs, increasing with each era Slightly reduced Science and Culture per citizen Reworked calendar so the data matches much better with your in-game progress Reduced the value of Eurekas and Inspirations from 40% to 25% Increased Great People costs Altered the set length of each Game Era to account for the new research costs Increased the length of each game era Increased the Diplomatic Victory score threshold from 20 to 30 Increased the "Research Ahead" penalty from +20% of the Tech/Civic research cost to +40% Made roads slightly more effective Increased the game era cost scaling of district projects Increased amount of pollution needed for climate change (so it happens more slowly) Slightly reduced population growth exponent Mod Compatibility NOTE: THIS MOD IS INTENDED TO BE USED WITH CIVILIZATIONS EXPANDED! However, it will work just fine without it as well! This mod is fully compatible with most mods, including those that alter the

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198159308002
Version
N/A
Downloads
67,225
Endorsements
0
Category
Mod, AI, Gameplay, Units, Gathering Storm, Civics, Districts, Game Balance, Game Setup, Leaders, Map Utilities, Technologies
Created
6/8/2020
Updated
6/27/2022

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