Gedemo Rapa Nui

⭐ — (0 endorsements) 📥 3,592 downloads 📅 4/10/2020
⚪ Last updated 2021

By 76561198024855712 · Mod, Gameplay, Rise and Fall, Gathering Storm, Civilizations, Leaders

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/8/2021 📅 Created: 4/10/2020

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #19 of 20 Mod, Gameplay, Rise and Fall, Gathering Storm, Civilizations, Leaders mods in this game by downloads

📋 About This Mod

Compatible with New Frontier 2020 - Gathering Storm - Rise and Fall - Vanilla ->The Rise and Fall XP and the Gathering Storm XP are necessary for this mod to work. Rapa Nui is led by Hotu Matu'a. Leader Trait: Mata ki te rangi Hotu Matu'a starts the game in the Ocean with the ability to embark and enter Ocean tiles. +4 Faith and +4 Culture per turn before you settle your first City. This first settled City receives +2 Population and a free Builder. Civilization Trait: Te Pito O Te Kainga Improving Sea Resources constructs Moais on adjacent Land Tiles, regardless of placement constraints. +1 Culture from Stone Quarries. +25% yields from plot harvests and feature removals in the city. Unique Improvement: Moai: Gold +1 and Culture +1. +1 Culture for every 2 adjacent Moai. +2 Culture if on or adjacent to a Volcanic Soil tile. +1 Culture and +1 Gold if adjacent to a Coast or Lake tile . Additional Culture and Tourism as you advance through the Civics and Technology Tree. Can be built on Plains, Plains Hills, Grassland, Grassland Hills, Tundra, Tundra Hills, or Volcanic Soil. Can be now placed adjacent to a Woods or Rainforest tile. Unique building: Hare Paenga: This building is unique to the Rapa Nui and replaces nothing. Available with Masonry, it grants +3 Loyalty per turn and +2 Housing. Agenda: Te pito o te henua Clears all features and improves all possible tiles. Likes civilizations with a high percentage of improved tiles. Dislikes civilizations with low percentage of improved tiles. Rapa Nui City-state is deleted. This mod incorporates the Moai improvements made by pOkiehl in his Rapa Nui ++ mod. This mod will cause a conflict with pOkiehl's Rapa Nui++ mod if it is enabled in the same time. Support: Ynaemp (Giant, Greatest, LargestEarthCustom, and Cordiform) - the Rapa Nui City-State is deleted from the manual CS selection menu- C15 and SeelingCat's Colonial City Names JFD's Starting Governments Gedemon's Historical Spawn Date Tomatekh's Historical Religions Leug

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198024855712
Version
N/A
Downloads
3,592
Endorsements
0
Category
Mod, Gameplay, Rise and Fall, Gathering Storm, Civilizations, Leaders
Created
4/10/2020
Updated
5/8/2021

🔧 How to Install Sid Meier’s Civilization® VI Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.

Keep browsing — more Sid Meier’s Civilization® VI mods await

📋 All Sid Meier’s Civilization® VI Mods 🏆 Top 25 📂 More Mod, Gameplay, Rise and Fall, Gathering Storm, Civilizations, Leaders 👤 More by 76561198024855712 🔎 Similar Mods 🌐 Best Mod, Gameplay, Rise and Fall, Gathering Storm, Civilizations, Leaders (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods