Warfare Expanded: Medieval
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #6 of 9 Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Skins mods in this game by downloads
📋 About This Mod
Description Warfare Expanded Medieval era expansion that adds early medieval and high medieval units to the medieval eras. Requires Warfare Expanded: Reloaded to work! NOTE: this mod is best played on longer games like marathon. Also try Extended Tech Tree mod so there is more time to experience the new units. Language Support Only English at the moment. New Unit Lines Early Medieval: Late Medieval Melee Longswordsman -> Man-at-arms Anti-cav Feudal Spearman -> Pikeman Fire Support Javelineer Ranged Yeoman Archer -> Crossbowman Ranged Cav Heavy Horse Archer Light Cav Courser -> Condottiere Heavy Cav Early Knight -> Heavy Knight All units have been created with cultural variation in mind. Changes have been made to the art for UUs: Keshig, Black Army, Samurai, Mamluk
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198016118900
- Version
- N/A
- Downloads
- 19,032
- Endorsements
- 0
- Category
- Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Skins
- Created
- 4/2/2020
- Updated
- 1/14/2025
🔧 How to Install Sid Meier’s Civilization® VI Mods
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