Auclair's Farawayland Civilization

⭐ — (0 endorsements) 📥 3,641 downloads 📅 10/29/2019
⚪ Last updated 2020

By 76561198121828043 · Mod, Gameplay, Civilizations

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/6/2020 📅 Created: 10/29/2019

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

*IMBA warning* *Google translation warning* *It's likely to add more strange things to it from time to time and forget to write instructions on the page* This is the first disgraceful mod, that i spent a week doing This is a personal fantasy civilization mod, using some art pictures from the Internet This mod supports English(But,my English is very bad),simplified Chinese and traditional Chinese If you encounter a bug, please leave a message in the comment area below. ———————————————————————————— Civilization: Farawayland UA:Faraway land → points acquisition efficiency of civilized great man increases by 50% → the player gains 1 productivity and culture points in the plain Plot controlled by the city → players gain 1 points of food and technology in the hill Plot controlled by the city → players gain 1 beliefs and 1 gold coins from the ocean and coast Plot controlled by the city → with astrology technology, the city has + 25% belief, With iron technology, city + 25% food, builder + 1 use times City + 25% technology with math Technology With apprentice technology, the city has + 25% productivity, and the builder has + 1 times of use City + 25% gold coin with bank technology With humanism, city + 25% culture UU: Armed citizens: → units of the Renaissance The price is cheap, but the fighting power is weaker than that of the Musketeers → only in towns with a population of more than 10 → no maintenance National Guard: → land close combat units in the industrial era → only buy with faith → 70 combat power and 4 basic mobility Republican Guard: → land close combat units in the industrial era → only buy with faith → has 80 combat power and 5 basic movement power Leader of civilization: Heather·Auclair LA: the theory of firepower superiority → player controlled ranged/siege/navy ranged units on the ground increase attack range by 2 spaces, increase 2 movement force ,Recover HP by 20 after unit attack,Unit combat experience increased by 100% → production field-artillery, arti

IMBA warning Google translation warning It's likely to add more strange things to it from time to time and forget to write instructions on the page This is the first disgraceful mod, that i spent a week doing This is a personal fantasy civilization mod, using some art pictures from the Internet This mod supports English(But,my English is very bad),simplified Chinese and traditional Chinese If you encounter a bug, please leave a message in the comment area below. ———————————————————————————— Civilization: Farawayland UA:Faraway land → points acquisition efficiency of civilized great man increases by 50% → the player gains 1 productivity and culture points in the plain Plot controlled by the city → players gain 1 points of food and technology in the hill Plot controlled by the city → players gain 1 beliefs and 1 gold coins from the ocean and coast Plot controlled by the city → with astrology technology, the city has + 25% belief, With iron technology, city + 25% food, builder + 1 use times City + 25% technology with math Technology With apprentice technology, the city has + 25% productivity, and the builder has + 1 times of use City + 25% gold coin with bank technology With humanism, city + 25% culture UU: Armed citizens: → units of the Renaissance The price is cheap, but the fighting power is weaker than that of the Musketeers → only in towns with a population of more than 10 → no maintenance National Guard: → land close combat units in the industrial era → only buy with faith → 70 combat power and 4 basic mobility Republican Guard: → land close combat units in the industrial era → only buy with faith → has 80 combat power and 5 basic movement power Leader of civilization: Heather·Auclair LA: the theory of firepower superiority → player controlled ranged/siege/navy ranged units on the ground increase attack range by 2 spaces, increase 2 movement force ,Recover HP by 20 after unit attack,Unit combat experience increased by 100% → production field-artillery, arti

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198121828043
Version
N/A
Downloads
3,641
Endorsements
0
Category
Mod, Gameplay, Civilizations
Created
10/29/2019
Updated
2/6/2020

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