Real Balanced Pantheons (AI)

⭐ — (0 endorsements) 📥 3,491 downloads 📅 4/16/2019
⚪ Last updated 2020

By 76561198261334791 · Mod, AI, Gathering Storm, Game Balance, Religions

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/12/2020 📅 Created: 4/16/2019

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod requires Gathering Storm. Supported languages: English, Polish, Russian. CivFanaticsGitHub Overview Changes and tweaks to Pantheons to help AI choose better and in the process make some of them attractive for human players. RBP is a result of my testing on how AI chooses pantheons (i.e. very badly). There are multiple issues with AI scoring subsystem. You can read more about them here. In the end AI almost always chooses the same pantheons: Earth Goddess, God of Harvest (before June Patch), Desert Folklore, Sacred Path, God of the Forge. After June Patch - Initiation Rites and God of Craftsman. The changes this mod does are usually workarounds for those issues and with this mod AI behaves more sane and chooses almost every pantheon depending on their situation. Important! The goal of this mod is not to add more bonuses to pantheons. The goal is make all pantheons competitive in the eyes of AI so it will diversify its choices. Detailed description Ancient bonus Pantheons granting bonuses to improvements are almost never chosen by AI because when the time comes to choose a pantheon, the improvements are usually not yet placed. AI doesn't check for future - this is one of key issues that this mod tries to fix. How? Same bonus as for the improvement is granted for resources valid for that improvement. AI then can evaulate properly not only existing improvements but also possible future ones. This workaround is only for Ancient Era, so in the end the bonus stays the same as in the base game. Pantheon Additionally, in Ancient Era: God of the Sea +1 Production from resources valid for Fishing Boats when unimproved God of the Open Sky +1 Culture from resources valid for Pastures when unimproved Goddess of the Hunt +1 Food and +1 Production from resources valid for Camps when unimproved Stone Circles +2 Faith from resources valid for Quarries when unimproved Religious Idols +2 Faith from Luxury and Bonus resources valid for Mines when unimproved Goddess of Festivals

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198261334791
Version
N/A
Downloads
3,491
Endorsements
0
Category
Mod, AI, Gathering Storm, Game Balance, Religions
Created
4/16/2019
Updated
6/12/2020

🔧 How to Install Sid Meier’s Civilization® VI Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.

Keep browsing — more Sid Meier’s Civilization® VI mods await

📋 All Sid Meier’s Civilization® VI Mods 🏆 Top 25 📂 More Mod, AI, Gathering Storm, Game Balance, Religions 👤 More by 76561198261334791 🔎 Similar Mods 🌐 Best Mod, AI, Gathering Storm, Game Balance, Religions (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods