No Resource Maintenance Cost for Inactive Units
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #165 of 337 Mod, Gameplay mods in this game by downloads
📋 About This Mod
This mod will refund resource maintenance costs for units that do not perform any actions in a turn, effectively negating any resource costs associated with that unit. Gold maintenance costs remains unchanged. Actions that refund (Actions that don't consume movement points): Defending, Sleeping, Garrisoning, Fortifying (Until Healed), Skip Turn, etc. Actions that will consume (Actions that do consume movement points): Attacking, Using Charges/Abilities, Moving to a new tile, Promoting, Forming Corps/Army, etc. Known Issues: CO2 is not currently being Refunded Properly Extension: If you want something a bit more strategic, or customizable, check out the Tactical Extension to this mod, which adds more layers to the rules and allows you to change the rate of return on these scenarios. https://steamcommunity.com/sharedfiles/filedetails/?id=1710037352 Want to Help Support My Progress Towards Making/Updating Mods: -Rating/Favorite: Free and accessible to all. This gives me a knowledge that you want to see more content, and let's me know where to focus my support for mods, and what style of mods work best for crafting future ones. -Award: Awards are always appreciated, and help me keep on modding content. Do not feel obligated to donate awards, but know it is appreciated.
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198027270787
- Version
- N/A
- Downloads
- 8,426
- Endorsements
- 0
- Category
- Mod, Gameplay
- Created
- 4/4/2019
- Updated
- 4/13/2019
🔧 How to Install Sid Meier’s Civilization® VI Mods
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Visit the official mod page for specific installation instructions for this mod.
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