More District Trade Route Yields

⭐ — (0 endorsements) 📥 19,958 downloads 📅 3/4/2019
⚪ Last updated 2022

By 76561198159308002 · Mod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Districts, Game Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 12/24/2022 📅 Created: 3/4/2019

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #4 of 11 Mod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Districts, Game Balance mods in this game by downloads

📋 About This Mod

Most Districts provide yields to incoming Trade Routes. However, a number of the weaker districts don't have any benefit for incoming Trade Routes at all. This mod aims to fix that and makes these districts a litle more worthwhile. This mod also serves as a slight buff to Tall play by providing a bit more benefit from building Districts in your cities, and more opportunities for Trade Routes to provide Food for growth. Trade Route Yields Aerodrome: +1 Production Aqueduct: +1 Food Canal: +1 Food, +1 Production Dam: +1 Food, +1 Production Neighborhood: +1 Food Preserve: +1 Food for domestic, +1 Culture for international These yields also apply to replacement districts. For example, the Bath district will get the yields from the Aqueduct, and the Mbanza will get the yields from the Neighborhood. Compatibility Base Game Rise & Fall Gathering Storm New Frontier Pass Modded civs

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198159308002
Version
N/A
Downloads
19,958
Endorsements
0
Category
Mod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Districts, Game Balance
Created
3/4/2019
Updated
12/24/2022

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