Reindeer
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #170 of 337 Mod, Gameplay mods in this game by downloads
📋 About This Mod
Reindeer have been an important source of food, hides, and transport to people in many cultures. They were the last animals to be domesticated. Also, they help Santa deliver gifts to children throughout the world on Christmas Eve, so they have cultural significance around the globe. This mod adds reindeer as a bonus resource in the snow and tundra. Reindeer tiles can be improved by pastures. Reindeer tiles give 1 food, 1 production, and 1 culture before a pasture is built. After improvement, the tile will give 1 food, 2 production, and 1 culture. This mod is compatible with (but does not require): Gathering Storm Rise and Fall Herdsman mod (the herdsman can rustle them and move them to a different tile). Cannabis & Hemp CIVITAS Resources Resourceful 2 Sukritact's Resources Happy holidays! ___________________________________ Notes Reindeer cannot go on tiles with forests because if they did they would appear on any forest tile (tundra or no tundra). Deer will no longer appear on tundra tiles without forest. Instead, reindeer will appear. Reindeer spawn at the same rate as horses. We did this because they have a very limited spawning range. German translations are provided in Civilization VI Mods - German translations by H. Humpel and Junky (Thank you!)
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198090758136
- Version
- N/A
- Downloads
- 8,066
- Endorsements
- 0
- Category
- Mod, Gameplay
- Created
- 12/20/2018
- Updated
- 2/16/2019
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