[Fate]Gilgamesh of Sumeria
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #41 of 337 Mod, Gameplay mods in this game by downloads
📋 About This Mod
LA:Stronghold Metropolis: Every city can build one extra district, get 15% production, get +3 identity per turn for every ter of defensive building it possesses. If a city has a governer, every district will get a standard bonus for being adjacent to another one time, and the city gets one extra attack chance for every ter of defensive building it possesses. All cities +50% production towards defensive building. UU:Melammu Dingir: A unique siege unit unlocked by "Military Training". Only when placed in a district or a fortress can it have valid strength. Agenda:King's return: Likes civilizations with numerous districts and buildings, dislikes civilizations who give in during the conflicts. Does not easily surrender or give in when threatened. Xml Code/Design/Text/Art: Entarogan Special Thanks: KCucumber All rights belong to Type-Moon: Fate/Grand Order.
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198387673105
- Version
- N/A
- Downloads
- 24,308
- Endorsements
- 0
- Category
- Mod, Gameplay
- Created
- 8/18/2018
- Updated
- 2/14/2019
🔧 How to Install Sid Meier’s Civilization® VI Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.
Keep browsing — more Sid Meier’s Civilization® VI mods await