Fantastical Map Script
⚪ Last updated 2022Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Maps with not much bearing on reality. Vast jungles next to icy wastes, etc. Mountains tend to divide regions of differing terrain. Number of deep oceans is controllable. The map is a rendering of a polygonal world--a smaller map is just a lower resolution, therefore has smaller continents, regions, mountain ranges, rivers, etc. The number of polygons that make up the world of is controllable with the Granularity option. It is possible to enable Climate Realism, but it's no Planet Simulator or Perfect World. The "realism" is a simple model based on latitude, with some randomness. Thanks to AOM for updating this for Gathering Storm compatibility. GitHub Repository
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561197994301634
- Version
- N/A
- Downloads
- 7,966
- Endorsements
- 0
- Category
- Mod, Scenario, Gameplay, Rise and Fall, Gathering Storm
- Created
- 4/18/2018
- Updated
- 6/10/2022
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