Player Start Gold Boost
⚪ Last updated 2019Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #4 of 44 Mod, AI, Gameplay mods in this game by downloads
📋 About This Mod
TLDR: A Mod that change the starting Gold of the player. (Player ONLY cheat-base mod, Amount highly custumizable so it's not OP to a degree.) -----Long Description & FAQs'------ A simple mod that boost the gold of the player. This mod is created in order to give the player an advantage over the AI when using my other mod "Better Gold Start". (But not totally required for this mod to work) FAQ: How much gold? For now, it's 35000. (Feel free to change on the PlayerGoldBoost.lua) How does it affect the game? If you're using my mod "Better Per-Era Gold Start, then this mod will be a bit life saver because instead of getting the same gold as the AI, you'll have your own gold with a different Amount. Do the AI get it too? No. Do the gold will add up on your Better Per-Era Gold Start? No. So instead of getting the gold (Let say you start with 12500 gold from BPEGS), it will be replaced by the amount of this mod gives. Does this mod works with any other mod? Yes. It should be compatible with all other mods including custom civs because the lua file is not scripted to replace anything. Save game? Unfortunately, you have to start a new game for this to work. So this is a cheat? Yes, but this cheat is only one time. Meaning, after you spend it all, you have to work hard again to earn it all back. Basically, this mod is aimed to help the player in early wargames. Credits: I used gyogen2's mod as a reference to start lua modding and Gedemon's Lua Objects spreadsheet file to check the available lua codes before the fall release.
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198117298652
- Version
- N/A
- Downloads
- 19,686
- Endorsements
- 0
- Category
- Mod, AI, Gameplay
- Created
- 4/4/2018
- Updated
- 6/1/2019
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