Better Tech Tree (UI)

⭐ — (0 endorsements) 📥 122,210 downloads 📅 3/21/2018
⚪ Last updated 2023

By 76561198261334791 · Mod, UI, Base Game, Rise and Fall, Gathering Storm

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 12/14/2023 📅 Created: 3/21/2018

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #17 of 35 Mod, UI, Base Game, Rise and Fall, Gathering Storm mods in this game by downloads

📋 About This Mod

New v3.2.1 as of 14.12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite features that CQUI adds to the trees. Language independent (mostly). German translation Version 1.3+ supports my mod Real Eurekas. Now you can use both and trigger descriptions are properly shown or hidden. CivFanaticsGitHub (BTT) Description New icons for: - Eureka boosts (*) - tech icon in a bluish circle, - Inspiration boosts (*) - civic icon in a pinkish circle, - Resource harvests - hammer icon in a red circle, - Improvement yield bonuses (**) - improvement icon in a green dome, - Additional spies - a spy icon in a green square, - Tourism changes - a tourism icon in a green square Version 2.0: - Improvement adjacency bonuses (**) - improvement icon in a green dome, - Sea related changes - icon in a blue square - embarked units, changes to movement, ocean access, etc. - Extra diplo visibility, urban defenses, flanking bonuses - icon in a green square, - Unit commands - icon in a green square - e.g. make Corps, make Army, - Removal of features - helmet icon in a red circle. Version 3.0: Marking techs and civics as important: - Click on the name to toggle the mark. - The mark is saved into the save file, it will be there after the reload. - When a new game is started, all techs and civics that unlock uniques are marked automatically. (*) The eureka and inspiration icons show the boosted tech/civic and buildings, districts, units, improvements and resources that are needed to trigger a boost (e.g. have x units or have x buildings). (**) Unique improvements are also shown, but only if you play a civ that has it. Harvest and removal icons - Harvest icons have been changed in Version 2.0. All resources are grouped in a single icon and the tooltip shows details. It prevents cluttering the window when using custom mod

New v3. 2. 1 as of 14. 12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite features that CQUI adds to the trees. Language independent (mostly). German translation Version 1. 3+ supports my mod Real Eurekas. Now you can use both and trigger descriptions are properly shown or hidden. CivFanaticsGitHub (BTT) Description New icons for: - Eureka boosts () - tech icon in a bluish circle, - Inspiration boosts () - civic icon in a pinkish circle, - Resource harvests - hammer icon in a red circle, - Improvement yield bonuses () - improvement icon in a green dome, - Additional spies - a spy icon in a green square, - Tourism changes - a tourism icon in a green square Version 2. 0: - Improvement adjacency bonuses () - improvement icon in a green dome, - Sea related changes - icon in a blue square - embarked units, changes to movement, ocean access, etc. - Extra diplo visibility, urban defenses, flanking bonuses - icon in a green square, - Unit commands - icon in a green square - e.g. make Corps, make Army, - Removal of features - helmet icon in a red circle. Version 3. 0: Marking techs and civics as important: - Click on the name to toggle the mark. - The mark is saved into the save file, it will be there after the reload. - When a new game is started, all techs and civics that unlock uniques are marked automatically. () The eureka and inspiration icons show the boosted tech/civic and buildings, districts, units, improvements and resources that are needed to trigger a boost (e.g. have x units or have x buildings). (*) Unique improvements are also shown, but only if you play a civ that has it. Harvest and removal icons - Harvest icons have been changed in Version 2. 0. All resources are grouped in a single icon and the tooltip shows details. It prevents cluttering the window when using custom mod

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198261334791
Version
N/A
Downloads
122,210
Endorsements
0
Category
Mod, UI, Base Game, Rise and Fall, Gathering Storm
Created
3/21/2018
Updated
12/14/2023

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